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path: root/materialsystem/stdshaders/cloak_blended_pass_dx8_ps11.psh
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ps.1.1

;------------------------------------------------------------------------------
; c0 refract color tint
; c5 1, 1, 0, 0
;------------------------------------------------------------------------------
def c1, 1, 1, 1, 1

tex t0 ; Base color

mul r0.rgb, t0, c0
mov r0.a, v0.a