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path: root/materialsystem/stdshaders/DecalBaseTimesLightmapAlphaBlendSelfIllum1_ps11.psh
blob: abd97c74e34d6877a46e59e179117e8b8d0025e0 (plain) (blame)
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ps.1.1

tex t0 ; base texture
tex t1 ; lightmap

mul r0.rgb, t0, t1 
+ mov r0.a, t0.a