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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// Defines the entry point for the application.
//
//===========================================================================//
#ifndef RESLISTGENERATOR_H
#define RESLISTGENERATOR_H
#ifdef _WIN32
#pragma once
#endif
class IResListGenerator
{
public:
virtual void Init( char const *pchBaseDir, char const *pchGameDir ) = 0;
virtual void Shutdown() = 0;
virtual bool IsActive() = 0;
virtual void SetupCommandLine() = 0;
virtual bool ShouldContinue() = 0;
};
extern IResListGenerator *reslistgenerator;
#endif // RESLISTGENERATOR_H
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