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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Matchmaking's "main menu"
//
//=============================================================================//
#ifndef WELCOMEDIALOG_H
#define WELCOMEDIALOG_H
#ifdef _WIN32
#pragma once
#endif
#include "basedialog.h"
//-----------------------------------------------------------------------------
// Purpose: Main matchmaking menu
//-----------------------------------------------------------------------------
class CWelcomeDialog : public CBaseDialog
{
DECLARE_CLASS_SIMPLE( CWelcomeDialog, CBaseDialog );
public:
CWelcomeDialog(vgui::Panel *parent);
virtual void PerformLayout( void );
virtual void OnCommand( const char *pCommand );
virtual void OnKeyCodePressed( vgui::KeyCode code );
private:
bool m_bOnlineEnabled;
};
#endif // WELCOMEDIALOG_H
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