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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef OPTIONS_SUB_GAME_H
#define OPTIONS_SUB_GAME_H
#ifdef _WIN32
#pragma once
#endif
#include "vgui_controls/Frame.h"
//-----------------------------------------------------------------------------
// Purpose: Game Settings, Part of OptionsDialog
//-----------------------------------------------------------------------------
class COptionsSubGame : public vgui::Frame
{
DECLARE_CLASS_SIMPLE( COptionsSubGame, vgui::Frame );
public:
COptionsSubGame( vgui::Panel *parent, const char *name );
~COptionsSubGame( void );
virtual void OnCommand( const char *command );
virtual void OnClose( void );
private:
};
#endif // OPTIONS_SUB_GAME_H
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