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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Includes all the headers/declarations necessary to access the
// engine interface
//
// $NoKeywords: $
//=============================================================================//
#ifndef ENGINEINTERFACE_H
#define ENGINEINTERFACE_H
#ifdef _WIN32
#pragma once
#endif
// these stupid set of includes are required to use the cdll_int interface
#include "mathlib/vector.h"
//#include "wrect.h"
#define IN_BUTTONS_H
// engine interface
#include "cdll_int.h"
#include "icvar.h"
// engine interface singleton accessors
extern IVEngineClient *engine;
extern class IGameUIFuncs *gameuifuncs;
extern class IEngineSound *enginesound;
extern class IMatchmaking *matchmaking;
extern class IXboxSystem *xboxsystem;
extern class IAchievementMgr *achievementmgr;
extern class CSteamAPIContext *steamapicontext;
#endif // ENGINEINTERFACE_H
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