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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef WEAPON_GAS_CAN_H
#define WEAPON_GAS_CAN_H
#ifdef _WIN32
#pragma once
#endif
#include "weapon_combat_usedwithshieldbase.h"
#include "weapon_flame_thrower.h"
#if defined( CLIENT_DLL )
#define CWeaponGasCan C_WeaponGasCan
#endif
//=========================================================
// Medikit Weapon
//=========================================================
class CWeaponGasCan : public CWeaponFlameThrower
{
DECLARE_CLASS( CWeaponGasCan, CWeaponFlameThrower );
public:
CWeaponGasCan();
DECLARE_NETWORKCLASS();
DECLARE_PREDICTABLE();
private:
CWeaponGasCan( const CWeaponGasCan & );
};
#endif // WEAPON_GAS_CAN_H
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