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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef GASOLINE_SHARED_H
#define GASOLINE_SHARED_H
#ifdef _WIN32
#pragma once
#endif
#define PYRO_AMMO_TYPE "Gasoline"
// Radius in inches of each gasoline blob. They should render to about this size.
#define GASOLINE_BLOB_RADIUS 30
// Blobs start to attract each other when their centerpoints get this close.
#define GASOLINE_ATTRACT_START_DISTANCE (GASOLINE_BLOB_RADIUS + 20)
// Blobs expire after this long whether they are lit or not.
#define MAX_LIT_GASOLINE_BLOB_LIFETIME 5.0
#define MAX_UNLIT_GASOLINE_BLOB_LIFETIME 20.0
// Heat per second given off by fire.
#define FIRE_DAMAGE_PER_SEC 85
#define BLOBFLAG_LIT 0x01 // This blob is on fire.
#define BLOBFLAG_STOPPED 0x02 // This means it has hit a surface and stopped moving.
#define BLOBFLAG_USE_GRAVITY 0x04
#define NUM_BLOB_FLAGS 3
#endif // GASOLINE_SHARED_H
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