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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
#ifndef PORTAL_PLAYER_SHARED_H
#define PORTAL_PLAYER_SHARED_H
#pragma once
#define PORTAL_PUSHAWAY_THINK_INTERVAL (1.0f / 20.0f)
#include "studio.h"
enum
{
PLAYER_SOUNDS_CITIZEN = 0,
PLAYER_SOUNDS_COMBINESOLDIER,
PLAYER_SOUNDS_METROPOLICE,
PLAYER_SOUNDS_MAX,
};
enum
{
CONCEPT_CHELL_IDLE,
CONCEPT_CHELL_DEAD,
};
extern const char *g_pszChellConcepts[];
int GetChellConceptIndexFromString( const char *pszConcept );
#if defined( CLIENT_DLL )
#define CPortal_Player C_Portal_Player
#endif
#endif //PORTAL_PLAYER_SHARED_h
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