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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Code for the CEconGameAccountClient object
//
// $NoKeywords: $
//=============================================================================//
#include "cbase.h"
using namespace GCSDK;
#ifdef GC
IMPLEMENT_CLASS_MEMPOOL( CEconGameAccountClient, 10 * 1000, UTLMEMORYPOOL_GROW_SLOW );
#endif
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
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