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//========= Copyright Valve Corporation, All rights reserved. ============//
// tf_bot_spy_backstab.cpp
// Chase behind a victim and backstab them
// Michael Booth, June 2010
#include "cbase.h"
#include "tf_player.h"
#include "bot/tf_bot.h"
#include "bot/behavior/spy/tf_bot_spy_backstab.h"
extern ConVar tf_bot_path_lookahead_range;
//---------------------------------------------------------------------------------------------
ActionResult< CTFBot > CTFBotSpyBackstab::OnStart( CTFBot *me, Action< CTFBot > *priorAction )
{
return Continue();
}
//---------------------------------------------------------------------------------------------
ActionResult< CTFBot > CTFBotSpyBackstab::Update( CTFBot *me, float interval )
{
return Continue();
}
//---------------------------------------------------------------------------------------------
QueryResultType CTFBotSpyBackstab::ShouldAttack( const INextBot *me, const CKnownEntity *them ) const
{
return ANSWER_NO;
}
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