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//--------------------------------------------------------------------------------------------------------
//========= Copyright Valve Corporation, All rights reserved. ============//
#ifndef NAV_MENU_H
#define NAV_MENU_H
#ifdef SERVER_USES_VGUI
#include <vgui_controls/Menu.h>
#include <game/client/iviewport.h>
#include <filesystem.h>
#include "utlstack.h"
#include "utlvector.h"
#include <KeyValues.h>
class NavMenu : public vgui::Menu
{
private:
DECLARE_CLASS_SIMPLE( NavMenu, vgui::Menu );
public:
NavMenu( vgui::Panel *parent, const char *panelName );
~NavMenu();
bool LoadFromFile( const char * fileName ); // load menu from file (via KeyValues)
};
#endif // SERVER_USES_VGUI
#endif // NAV_MENU_H
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