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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $Workfile: $
// $NoKeywords: $
//=============================================================================//
#include "cbase.h"
#include "vgui_entityimagepanel.h"
#include "CommanderOverlay.h"
class COrderStatusPanel : public CEntityImagePanel
{
DECLARE_CLASS( COrderStatusPanel, CEntityImagePanel );
public:
COrderStatusPanel( vgui::Panel *parent, const char *panelName )
: BaseClass( parent, "COrderStatusPanel" )
{
}
};
DECLARE_OVERLAY_FACTORY( COrderStatusPanel, "personal_order" );
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