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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef C_WALKER_BASE_H
#define C_WALKER_BASE_H
#ifdef _WIN32
#pragma once
#endif
#include "basetfvehicle.h"
#include "client_class.h"
class C_WalkerBase : public C_BaseTFVehicle
{
public:
DECLARE_CLIENTCLASS();
DECLARE_CLASS( C_WalkerBase, C_BaseTFVehicle );
C_WalkerBase() {}
virtual void OnDataChanged( DataUpdateType_t updateType );
private:
C_WalkerBase( const C_WalkerBase &other ) {}
};
#endif // C_WALKER_BASE_H
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