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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "cbase.h"
#include "hud.h"
#include "commanderoverlay.h"
#include "c_baseobject.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
class C_ObjectSandbagBunker : public C_BaseObject
{
DECLARE_CLASS( C_ObjectSandbagBunker, C_BaseObject );
public:
DECLARE_CLIENTCLASS();
C_ObjectSandbagBunker();
private:
C_ObjectSandbagBunker( const C_ObjectSandbagBunker & ); // not defined, not accessible
};
IMPLEMENT_CLIENTCLASS_DT(C_ObjectSandbagBunker, DT_ObjectSandbagBunker, CObjectSandbagBunker)
END_RECV_TABLE()
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
C_ObjectSandbagBunker::C_ObjectSandbagBunker()
{
}
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