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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include "cbase.h"
#include "hud.h"
#include "c_baseobject.h"
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
class C_ObjectRallyFlag : public C_BaseObject
{
DECLARE_CLASS( C_ObjectRallyFlag, C_BaseObject );
public:
DECLARE_CLIENTCLASS();
C_ObjectRallyFlag();
private:
C_ObjectRallyFlag( const C_ObjectRallyFlag & ); // not defined, not accessible
};
IMPLEMENT_CLIENTCLASS_DT(C_ObjectRallyFlag, DT_ObjectRallyFlag, CObjectRallyFlag)
END_RECV_TABLE()
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
C_ObjectRallyFlag::C_ObjectRallyFlag()
{
}
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