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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Stat Ui Elements for MvM
//
// $NoKeywords: $
//=============================================================================
#include "cbase.h"
#include "tf_hud_mann_vs_machine_stats.h"
using namespace vgui;
//-----------------------------------------------------------------------------
// CCreditDisplayPanel
//-----------------------------------------------------------------------------
DECLARE_BUILD_FACTORY( CCreditDisplayPanel );
CCreditDisplayPanel::CCreditDisplayPanel( Panel *parent, const char *pName ): vgui::EditablePanel( parent, pName )
{
}
//-----------------------------------------------------------------------------
void CCreditDisplayPanel::ApplySchemeSettings( IScheme *pScheme )
{
BaseClass::ApplySchemeSettings( pScheme );
LoadControlSettings( "resource/UI/MvMCreditSubPanel.res" );
}
//-----------------------------------------------------------------------------
// CCreditSpendPanel
//-----------------------------------------------------------------------------
DECLARE_BUILD_FACTORY( CCreditSpendPanel );
CCreditSpendPanel::CCreditSpendPanel( Panel *parent, const char *pName ): vgui::EditablePanel( parent, pName )
{
}
//-----------------------------------------------------------------------------
void CCreditSpendPanel::ApplySchemeSettings( IScheme *pScheme )
{
BaseClass::ApplySchemeSettings( pScheme );
LoadControlSettings( "resource/UI/MvMCreditSpendPanel.res" );
}
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