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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Generic in-game abuse reporting
//
// $NoKeywords: $
//=============================================================================//
#ifndef TF_ABUSE_REPORT_H
#define TF_ABUSE_REPORT_H
#ifdef _WIN32
#pragma once
#endif
#include <abuse_report.h>
/// Abuse report manager that knows about the TF2 specifics
class CTFAbuseReportManager : public CAbuseReportManager
{
public:
CTFAbuseReportManager();
virtual ~CTFAbuseReportManager();
virtual void ActivateSubmitReportUI();
virtual bool CreateAndPopulateIncident();
protected:
//virtual bool CreateAndPopulateIncident();
};
#endif // TF_ABUSE_REPORT_H
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