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//========= Copyright Valve Corporation, All rights reserved. ============//
// c_bot_npc_minion.cpp
#include "cbase.h"
#include "NextBot/C_NextBot.h"
#include "c_bot_npc_minion.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
#undef NextBot
//-----------------------------------------------------------------------------
IMPLEMENT_CLIENTCLASS_DT( C_BotNPCMinion, DT_BotNPCMinion, CBotNPCMinion )
RecvPropEHandle( RECVINFO( m_stunTarget ) ),
END_RECV_TABLE()
//-----------------------------------------------------------------------------
C_BotNPCMinion::C_BotNPCMinion()
{
m_stunEffect = NULL;
m_stunBeamEffect = NULL;
m_scanEffect = NULL;
}
//-----------------------------------------------------------------------------
C_BotNPCMinion::~C_BotNPCMinion()
{
if ( m_stunEffect )
{
ParticleProp()->StopEmissionAndDestroyImmediately( m_stunEffect );
m_stunEffect = NULL;
}
if ( m_stunBeamEffect )
{
ParticleProp()->StopEmissionAndDestroyImmediately( m_stunBeamEffect );
m_stunBeamEffect = NULL;
}
if ( m_scanEffect )
{
ParticleProp()->StopEmissionAndDestroyImmediately( m_scanEffect );
m_scanEffect = NULL;
}
}
//-----------------------------------------------------------------------------
void C_BotNPCMinion::Spawn( void )
{
BaseClass::Spawn();
SetNextClientThink( CLIENT_THINK_ALWAYS );
//m_scanEffect = ParticleProp()->Create( "minion_scan", PATTACH_ABSORIGIN_FOLLOW );
}
//-----------------------------------------------------------------------------
void C_BotNPCMinion::ClientThink( void )
{
if ( m_stunTarget )
{
if ( !m_stunEffect )
{
m_stunEffect = ParticleProp()->Create( "cart_flashinglight", PATTACH_ABSORIGIN_FOLLOW );
}
if ( !m_stunBeamEffect )
{
m_stunBeamEffect = ParticleProp()->Create( "laser_sight_beam", PATTACH_ABSORIGIN_FOLLOW );
}
if ( m_stunBeamEffect )
{
m_stunBeamEffect->SetSortOrigin( m_stunBeamEffect->GetRenderOrigin() );
m_stunBeamEffect->SetControlPoint( 2, Vector( 255, 0, 255 ) );
m_stunBeamEffect->SetControlPoint( 1, m_stunTarget->WorldSpaceCenter() );
}
}
else
{
// shut off the effect
if ( m_stunEffect )
{
ParticleProp()->StopEmissionAndDestroyImmediately( m_stunEffect );
m_stunEffect = NULL;
}
if ( m_stunBeamEffect )
{
ParticleProp()->StopEmissionAndDestroyImmediately( m_stunBeamEffect );
m_stunBeamEffect = NULL;
}
}
}
//-----------------------------------------------------------------------------
// Return the origin for player observers tracking this target
Vector C_BotNPCMinion::GetObserverCamOrigin( void )
{
return GetAbsOrigin();
}
//-----------------------------------------------------------------------------
void C_BotNPCMinion::FireEvent( const Vector& origin, const QAngle& angles, int event, const char *options )
{
}
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