blob: 3e9b510a5b4e62ca9610980495bde17b6f88bc80 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
|
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef DOWNLOADLISTGENERATOR_H
#define DOWNLOADLISTGENERATOR_H
#ifdef _WIN32
#pragma once
#endif
#include "filesystem.h"
#include "utlvector.h"
#include "utlsymbol.h"
#include "networkstringtable.h"
#define DOWNLOADABLE_FILE_TABLENAME "downloadables"
#define MAX_DOWNLOADABLE_FILES 8192
enum ConsistencyType
{
CONSISTENCY_NONE,
CONSISTENCY_EXACT,
CONSISTENCY_SIMPLE_MATERIAL, // uses ExactFileUserData
CONSISTENCY_BOUNDS,
};
struct ExactFileUserData
{
unsigned char consistencyType;
unsigned long crc;
};
struct ModelBoundsUserData
{
unsigned char consistencyType;
Vector mins;
Vector maxs;
};
//-----------------------------------------------------------------------------
// Purpose: Handles collating lists of resources on level load
// Used to generate reslists for in-game downloads
//-----------------------------------------------------------------------------
class CDownloadListGenerator
{
public:
CDownloadListGenerator();
void SetStringTable( INetworkStringTable *pStringTable );
// call to mark level load/end
void OnLevelLoadStart(const char *levelName);
void OnLevelLoadEnd();
// call to mark resources as being precached
void OnResourcePrecached(const char *relativePathFileName);
void OnModelPrecached(const char *relativePathFileName);
void OnSoundPrecached(const char *relativePathFileName);
void ForceModelBounds( const char *relativePathFileName, const Vector &mins, const Vector &maxs );
void ForceSimpleMaterial( const char *relativePathFileName );
private:
void OnResourcePrecachedFullPath(char *fullPathFileName, const char *relativeFileName );
char m_gameDir[256];
char m_mapName[64];
FileHandle_t m_hReslistFile;
CUtlSymbolTable m_AlreadyWrittenFileNames;
INetworkStringTable *m_pStringTable;
};
// singleton accessor
CDownloadListGenerator &DownloadListGenerator();
#endif // DOWNLOADLISTGENERATOR_H
|