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-rw-r--r--vstdlib/xbox/___FirstModule.cpp19
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diff --git a/vstdlib/xbox/___FirstModule.cpp b/vstdlib/xbox/___FirstModule.cpp
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// MUST BE THE FIRST MODULE IN THE LINK PROCESS TO ACHIEVE @1
+//
+// This is a 360 specific trick to force this import library and the new 360
+// link option /AUTODEF to put CreateInterface at @1 (360 lacks named exports) and
+// first in sequence. Otherwise, the valve interface techique that does a
+// GetProcAddress( @1 ) gets the wrong function pointer. All other exported
+// functions can appear in any order, but the oridnals should be autogened sequential.
+//===========================================================================//
+
+#include "tier1/tier1.h"
+
+// Should be the first function that the linker 'sees' as an export
+void* CreateInterfaceThunk( const char *pName, int *pReturnCode )
+{
+ // descend into the real function
+ return CreateInterface( pName, pReturnCode );
+}