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Diffstat (limited to 'vphysics/physics_trace.h')
| -rw-r--r-- | vphysics/physics_trace.h | 244 |
1 files changed, 244 insertions, 0 deletions
diff --git a/vphysics/physics_trace.h b/vphysics/physics_trace.h new file mode 100644 index 0000000..ca24d76 --- /dev/null +++ b/vphysics/physics_trace.h @@ -0,0 +1,244 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef PHYSICS_TRACE_H +#define PHYSICS_TRACE_H +#ifdef _WIN32 +#pragma once +#endif + + +class Vector; +class QAngle; +class CGameTrace; +class CTraceRay; +class IVP_Compact_Surface; +typedef CGameTrace trace_t; +struct Ray_t; +class IVP_Compact_Surface; +class IVP_Compact_Mopp; +class IConvexInfo; +enum +{ + COLLIDE_POLY = 0, + COLLIDE_MOPP = 1, + COLLIDE_BALL = 2, + COLLIDE_VIRTUAL = 3, +}; + +class IPhysCollide +{ +public: + virtual ~IPhysCollide() {} + //virtual void AddReference() = 0; + //virtual void ReleaseReference() = 0; + + // get a surface manager + virtual IVP_SurfaceManager *CreateSurfaceManager( short & ) const = 0; + virtual void GetAllLedges( IVP_U_BigVector<IVP_Compact_Ledge> &ledges ) const = 0; + virtual unsigned int GetSerializationSize() const = 0; + virtual unsigned int SerializeToBuffer( char *pDest, bool bSwap = false ) const = 0; + virtual int GetVCollideIndex() const = 0; + virtual Vector GetMassCenter() const = 0; + virtual void SetMassCenter( const Vector &massCenter ) = 0; + virtual Vector GetOrthographicAreas() const = 0; + virtual void SetOrthographicAreas( const Vector &areas ) = 0; + virtual float GetSphereRadius() const = 0; + virtual void OutputDebugInfo() const = 0; +}; + +#define LEAFMAP_HAS_CUBEMAP 0x0001 +#define LEAFMAP_HAS_SINGLE_VERTEX_SPAN 0x0002 +#define LEAFMAP_HAS_MULTIPLE_VERTEX_SPANS 0x0004 +struct leafmap_t +{ + void *pLeaf; + unsigned short vertCount; + byte flags; + byte spanCount; + unsigned short startVert[8]; + + void SetHasCubemap() + { + flags = LEAFMAP_HAS_CUBEMAP; + } + + void SetSingleVertexSpan( int startVertIndex, int vertCountIn ) + { + flags = 0; + flags |= LEAFMAP_HAS_SINGLE_VERTEX_SPAN; + startVert[0] = startVertIndex; + vertCount = vertCountIn; + } + + int MaxSpans() + { + return sizeof(startVert) - sizeof(startVert[0]); + } + const byte *GetSpans() const + { + return reinterpret_cast<const byte *>(&startVert[1]); + } + byte *GetSpans() + { + return reinterpret_cast<byte *>(&startVert[1]); + } + + void SetRLESpans( int startVertIndex, int spanCountIn, byte *pSpans ) + { + flags = 0; + if ( spanCountIn > MaxSpans() ) + return; + if ( spanCountIn == 1 ) + { + SetSingleVertexSpan( startVertIndex, pSpans[0] ); + return; + } + // write out a run length encoded list of verts to include in this model + flags |= LEAFMAP_HAS_MULTIPLE_VERTEX_SPANS; + startVert[0] = startVertIndex; + vertCount = 0; + spanCount = spanCountIn; + byte *pSpanOut = GetSpans(); + for ( int i = 0; i < spanCountIn; i++ ) + { + pSpanOut[i] = pSpans[i]; + if ( !(i & 1) ) + { + vertCount += pSpans[i]; + } + } + } + + inline bool HasSpans() const { return (flags & (LEAFMAP_HAS_SINGLE_VERTEX_SPAN|LEAFMAP_HAS_MULTIPLE_VERTEX_SPANS)) ? true : false; } + inline bool HasCubemap() const { return (flags & LEAFMAP_HAS_CUBEMAP) ? true : false; } + inline bool HasSingleVertexSpan() const { return (flags & LEAFMAP_HAS_SINGLE_VERTEX_SPAN) ? true : false; } + inline bool HasRLESpans() const { return (flags & LEAFMAP_HAS_MULTIPLE_VERTEX_SPANS) ? true : false; } +}; + +struct collidemap_t +{ + int leafCount; + leafmap_t leafmap[1]; +}; + +extern void InitLeafmap( IVP_Compact_Ledge *pLeaf, leafmap_t *pLeafmapOut ); + +class CPhysCollide : public IPhysCollide +{ +public: + static CPhysCollide *UnserializeFromBuffer( const char *pBuffer, unsigned int size, int index, bool swap = false ); + virtual const IVP_Compact_Surface *GetCompactSurface() const { return NULL; } + virtual Vector GetOrthographicAreas() const { return Vector(1,1,1); } + virtual float GetSphereRadius() const { return 0; } + virtual void ComputeOrthographicAreas( float epsilon ) {} + virtual void SetOrthographicAreas( const Vector &areas ) {} + virtual const collidemap_t *GetCollideMap() const { return NULL; } +}; + +class ITraceObject +{ +public: + virtual int SupportMap( const Vector &dir, Vector *pOut ) const = 0; + virtual Vector GetVertByIndex( int index ) const = 0; + virtual float Radius( void ) const = 0; +}; + +// This is the size of the vertex hash +#define CONVEX_HASH_SIZE 512 +// The little hashing trick below allows 64K verts per hash entry +#define MAX_CONVEX_VERTS ((CONVEX_HASH_SIZE * (1<<16))-1) + +class CPhysicsTrace +{ +public: + CPhysicsTrace(); + ~CPhysicsTrace(); + // Calculate the intersection of a swept box (mins/maxs) against an IVP object. All coords are in HL space. + void SweepBoxIVP( const Vector &start, const Vector &end, const Vector &mins, const Vector &maxs, const CPhysCollide *pSurface, const Vector &surfaceOrigin, const QAngle &surfaceAngles, trace_t *ptr ); + void SweepBoxIVP( const Ray_t &raySrc, unsigned int contentsMask, IConvexInfo *pConvexInfo, const CPhysCollide *pSurface, const Vector &surfaceOrigin, const QAngle &surfaceAngles, trace_t *ptr ); + + // Calculate the intersection of a swept compact surface against another compact surface. All coords are in HL space. + // NOTE: BUGBUG: swept surface must be single convex!!! + void SweepIVP( const Vector &start, const Vector &end, const CPhysCollide *pSweptSurface, const QAngle &sweptAngles, const CPhysCollide *pSurface, const Vector &surfaceOrigin, const QAngle &surfaceAngles, trace_t *ptr ); + + // get an AABB for an oriented collide + void GetAABB( Vector *pMins, Vector *pMaxs, const CPhysCollide *pCollide, const Vector &collideOrigin, const QAngle &collideAngles ); + + // get the support map/extent for a collide along the axis given by "direction" + Vector GetExtent( const CPhysCollide *pCollide, const Vector &collideOrigin, const QAngle &collideAngles, const Vector &direction ); + + bool IsBoxIntersectingCone( const Vector &boxAbsMins, const Vector &boxAbsMaxs, const truncatedcone_t &cone ); +}; + + +class CVisitHash +{ +public: + CVisitHash(); + inline unsigned short VertIndexToID( int vertIndex ); + inline void VisitVert( int vertIndex ); + inline bool WasVisited( int vertIndex ); + inline void NewVisit( void ); + +private: + + // Store the current increment and the vertex ID (rotating hash) to guarantee no collisions + struct vertmarker_t + { + unsigned short visitID; + unsigned short vertID; + }; + + vertmarker_t m_vertVisit[CONVEX_HASH_SIZE]; + unsigned short m_vertVisitID; + unsigned short m_isInUse; +}; + +// Calculate the intersection of a swept box (mins/maxs) against an IVP object. All coords are in HL space. +inline unsigned short CVisitHash::VertIndexToID( int vertIndex ) +{ + // A little hashing trick here: + // rotate the hash key each time you wrap around at 64K + // That way, the index will not collide until you've hit 64K # hash entries times + int high = vertIndex >> 16; + return (unsigned short) ((vertIndex + high) & 0xFFFF); +} + +inline void CVisitHash::VisitVert( int vertIndex ) +{ + int index = vertIndex & (CONVEX_HASH_SIZE-1); + m_vertVisit[index].visitID = m_vertVisitID; + m_vertVisit[index].vertID = VertIndexToID(vertIndex); +} + +inline bool CVisitHash::WasVisited( int vertIndex ) +{ + unsigned short hashIndex = vertIndex & (CONVEX_HASH_SIZE-1); + unsigned short id = VertIndexToID(vertIndex); + if ( m_vertVisit[hashIndex].visitID == m_vertVisitID && m_vertVisit[hashIndex].vertID == id ) + return true; + + return false; +} + +inline void CVisitHash::NewVisit( void ) +{ + m_vertVisitID++; + if ( m_vertVisitID == 0 ) + { + memset( m_vertVisit, 0, sizeof(m_vertVisit) ); + } + +} + + + +extern IVP_SurfaceManager *CreateSurfaceManager( const CPhysCollide *pCollisionModel, short &collideType ); +extern void OutputCollideDebugInfo( const CPhysCollide *pCollisionModel ); + +#endif // PHYSICS_TRACE_H |