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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef PHYSICS_SPRING_H
+#define PHYSICS_SPRING_H
+#pragma once
+
+
+class IPhysicsSpring;
+class IVP_Environment;
+class IVP_Real_Object;
+
+struct springparams_t;
+
+IPhysicsSpring *CreateSpring( IVP_Environment *pEnvironment, CPhysicsObject *pObjectStart, CPhysicsObject *pObjectEnd, springparams_t *pParams );
+
+
+#endif // PHYSICS_SPRING_H