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Diffstat (limited to 'vpc_scripts/source_video_base.vpc')
| -rw-r--r-- | vpc_scripts/source_video_base.vpc | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/vpc_scripts/source_video_base.vpc b/vpc_scripts/source_video_base.vpc new file mode 100644 index 0000000..5e4ec45 --- /dev/null +++ b/vpc_scripts/source_video_base.vpc @@ -0,0 +1,50 @@ +//----------------------------------------------------------------------------- +// AVI_BASE.VPC +// +// Controls selection (and compilation) of various video subsystems +// +// Defines to add or remove to the preprocessor definitions: +// +// AVI_VIDEO - controls availability of IAvi interface, playing of AVI Video files in Engine +// BINK_VIDEO - controls availability of IBik interface +// QUICKTIME_VIDEO - controls availability of IQuickTime interface +// WMV_VIDEO - controls availability of playing WMV MPEG video files in Engine +// +// FORCE_QUICKTIME - causes engine to force change ".bik" ".wmv" ".avi" extensions to ".mov" and +// look for Quicktime playback *IF* the same file exists in .mov form +// +//----------------------------------------------------------------------------- + + +// We use Quicktime exclusively (and only quicktime) on the Mac +// +// We have two configurations for Win32. +// +// 1) Comment out the following $macro line out to enable BINK (and AVI and WMV) playback of videos +// 2) Uncomment the following $macro line out to enable Quicktime (and AVI and WMV) playback of videos and +// - the Quicktime file override ( the Quicktime .mov is played if present even if a .bnk, .avi or .wmv file was specified ) + +// $macro QUICKTIME_WIN32 1 + +$Conditional GL "1" [!$DEDICATED && !$WIN32 && !$WIN64] +// If we're using OpenGL, we're implicitly using SDL. +$Macro SDL "1" [$GL && !$DEDICATED] + +$Configuration +{ + $Compiler + { + $PreprocessorDefinitions "$BASE;QUICKTIME_VIDEO;FORCE_QUICKTIME" [$OSXALL] + + // Windows PC, without Quicktime, and with Quicktime + + $PreprocessorDefinitions "$BASE;BINK_VIDEO;AVI_VIDEO;WMV_VIDEO" [$WIN32&&!$QUICKTIME_WIN32] + $PreprocessorDefinitions "$BASE;AVI_VIDEO;WMV_VIDEO;QUICKTIME_VIDEO" [$WIN32&&$QUICKTIME_WIN32] + $PreprocessorDefinitions "$BASE;BINK_VIDEO" [$X360] + $PreprocessorDefinitions "$BASE;BINK_VIDEO" [$LINUXALL] + + $PreprocessorDefinitions "$BASE;GL_GLEXT_PROTOTYPES;DX_TO_GL_ABSTRACTION" [$GL] + $PreprocessorDefinitions "$BASE;USE_SDL" [$SDL] + $AdditionalIncludeDirectories "$BASE;$SRCDIR\thirdparty\SDL2" [$SDL || $DEDICATED] + } +} |