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Diffstat (limited to 'vgui2/vgui_controls/BuildFactoryHelper.cpp')
| -rw-r--r-- | vgui2/vgui_controls/BuildFactoryHelper.cpp | 104 |
1 files changed, 104 insertions, 0 deletions
diff --git a/vgui2/vgui_controls/BuildFactoryHelper.cpp b/vgui2/vgui_controls/BuildFactoryHelper.cpp new file mode 100644 index 0000000..46f38cd --- /dev/null +++ b/vgui2/vgui_controls/BuildFactoryHelper.cpp @@ -0,0 +1,104 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: Helper for the CHudElement class to add themselves to the list of hud elements +// +// $NoKeywords: $ +//=============================================================================// +#include "vgui/IVGui.h" +#include "vgui_controls/MessageMap.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +using namespace vgui; + +// Start with empty list +CBuildFactoryHelper *CBuildFactoryHelper::m_sHelpers = NULL; + +//----------------------------------------------------------------------------- +// Purpose: Constructs a panel factory +// Input : pfnCreate - fn Ptr to a function which generates a panel +//----------------------------------------------------------------------------- +CBuildFactoryHelper::CBuildFactoryHelper( char const *className, PANELCREATEFUNC func ) +{ + // Make this fatal + if ( HasFactory( className ) ) + { + Error( "CBuildFactoryHelper: Factory for '%s' already exists!!!!\n", className ); + } + + //List is empty, or element belongs at front, insert here + m_pNext = m_sHelpers; + m_sHelpers = this; + + Assert( func ); + m_CreateFunc = func; + Assert( className ); + m_pClassName = className; +} + +//----------------------------------------------------------------------------- +// Purpose: Returns next object in list +// Output : CBuildFactoryHelper +//----------------------------------------------------------------------------- +CBuildFactoryHelper *CBuildFactoryHelper::GetNext( void ) +{ + return m_pNext; +} + +char const *CBuildFactoryHelper::GetClassName() const +{ + return m_pClassName; +} + +vgui::Panel *CBuildFactoryHelper::CreatePanel() +{ + if ( !m_CreateFunc ) + return NULL; + + return ( *m_CreateFunc )(); +} + +// private static meethod +bool CBuildFactoryHelper::HasFactory( char const *className ) +{ + CBuildFactoryHelper *p = m_sHelpers; + while ( p ) + { + if ( !Q_stricmp( className, p->GetClassName() ) ) + return true; + + p = p->GetNext(); + } + return false; +} + +// static method +vgui::Panel *CBuildFactoryHelper::InstancePanel( char const *className ) +{ + CBuildFactoryHelper *p = m_sHelpers; + while ( p ) + { + if ( !Q_stricmp( className, p->GetClassName() ) ) + return p->CreatePanel(); + + p = p->GetNext(); + } + return NULL; +} + +// static method +void CBuildFactoryHelper::GetFactoryNames( CUtlVector< char const * >& list ) +{ + list.RemoveAll(); + + CBuildFactoryHelper *p = m_sHelpers; + while ( p ) + { + list.AddToTail( p->GetClassName() ); + p = p->GetNext(); + } +} + + + |