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path: root/vgui2/dme_controls/AttributeSequencePickerPanel.cpp
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Diffstat (limited to 'vgui2/dme_controls/AttributeSequencePickerPanel.cpp')
-rw-r--r--vgui2/dme_controls/AttributeSequencePickerPanel.cpp109
1 files changed, 109 insertions, 0 deletions
diff --git a/vgui2/dme_controls/AttributeSequencePickerPanel.cpp b/vgui2/dme_controls/AttributeSequencePickerPanel.cpp
new file mode 100644
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+++ b/vgui2/dme_controls/AttributeSequencePickerPanel.cpp
@@ -0,0 +1,109 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//===========================================================================//
+
+#include "dme_controls/AttributeSequencePickerPanel.h"
+#include "filesystem.h"
+#include "vgui_controls/Button.h"
+#include "vgui_controls/FileOpenDialog.h"
+#include "dme_controls/AttributeTextEntry.h"
+#include "matsys_controls/MDLPicker.h"
+#include "matsys_controls/sequencepicker.h"
+#include "tier1/KeyValues.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+
+using namespace vgui;
+
+
+//-----------------------------------------------------------------------------
+// Constructor
+//-----------------------------------------------------------------------------
+CAttributeSequencePickerPanel::CAttributeSequencePickerPanel( vgui::Panel *parent, const AttributeWidgetInfo_t &info ) :
+ BaseClass( parent, info )
+{
+}
+
+CAttributeSequencePickerPanel::~CAttributeSequencePickerPanel()
+{
+}
+
+
+//-----------------------------------------------------------------------------
+// Called when it's time to show the MDL picker
+//-----------------------------------------------------------------------------
+void CAttributeSequencePickerPanel::ShowPickerDialog()
+{
+ CMDLPickerFrame *pMDLPickerDialog = new CMDLPickerFrame( this, "Select .MDL File" );
+ pMDLPickerDialog->AddActionSignalTarget( this );
+ pMDLPickerDialog->DoModal( );
+}
+
+
+//-----------------------------------------------------------------------------
+// Called when it's time to show the MDL picker
+//-----------------------------------------------------------------------------
+void CAttributeSequencePickerPanel::OnMDLSelected( KeyValues *pKeyValues )
+{
+ const char *pMDLName = pKeyValues->GetString( "asset", NULL );
+
+ char pRelativePath[MAX_PATH];
+ Q_snprintf( pRelativePath, sizeof(pRelativePath), "models\\%s", pMDLName );
+ ShowSequencePickerDialog( pRelativePath );
+}
+
+
+//-----------------------------------------------------------------------------
+// Called when it's time to show the sequence picker
+//-----------------------------------------------------------------------------
+void CAttributeSequencePickerPanel::ShowSequencePickerDialog( const char *pMDLName )
+{
+ if ( !pMDLName || !pMDLName[ 0 ] )
+ return;
+
+ // Open file
+ CSequencePicker::PickType_t pickType = CSequencePicker::PICK_ALL;
+ const char *pTextType = GetTextType();
+ if ( pTextType )
+ {
+ if ( !Q_stricmp( pTextType, "activityName" ) )
+ {
+ pickType = CSequencePicker::PICK_ACTIVITIES;
+ }
+ else if ( !Q_stricmp( pTextType, "sequenceName" ) )
+ {
+ pickType = CSequencePicker::PICK_SEQUENCES;
+ }
+ }
+
+ CSequencePickerFrame *pSequencePickerDialog = new CSequencePickerFrame( this, pickType );
+ pSequencePickerDialog->AddActionSignalTarget( this );
+ pSequencePickerDialog->DoModal( pMDLName );
+}
+
+
+//-----------------------------------------------------------------------------
+// Called when it's time to show the MDL picker
+//-----------------------------------------------------------------------------
+void CAttributeSequencePickerPanel::OnSequenceSelected( KeyValues *pKeyValues )
+{
+ // We're either going to get an activity or sequence name
+ const char *pActivityName = pKeyValues->GetString( "activity", NULL );
+ const char *pSequenceName = pKeyValues->GetString( "sequence", pActivityName );
+ if ( !pSequenceName || !pSequenceName[ 0 ] )
+ return;
+
+ // Apply to text panel
+ m_pData->SetText( pSequenceName );
+ SetDirty(true);
+ if ( IsAutoApply() )
+ {
+ Apply();
+ }
+}