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-rw-r--r--utils/xwad/xwad.vcproj185
1 files changed, 185 insertions, 0 deletions
diff --git a/utils/xwad/xwad.vcproj b/utils/xwad/xwad.vcproj
new file mode 100644
index 0000000..76bc9d8
--- /dev/null
+++ b/utils/xwad/xwad.vcproj
@@ -0,0 +1,185 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.10"
+ Name="xwad"
+ ProjectGUID="{B850012C-98A2-42F7-B023-9F65C448D938}"
+ SccProjectName=""
+ SccAuxPath=""
+ SccLocalPath=""
+ SccProvider="">
+ <Platforms>
+ <Platform
+ Name="Win32"/>
+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory=".\Debug"
+ IntermediateDirectory=".\Debug"
+ ConfigurationType="1"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="5"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\Debug/xwad.pch"
+ AssemblerListingLocation=".\Debug/"
+ ObjectFile=".\Debug/"
+ ProgramDataBaseFileName=".\Debug/"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="4"/>
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="if exist ..\..\..\game\bin\&quot;$(TargetName)&quot;.exe attrib -r ..\..\..\game\bin\&quot;$(TargetName)&quot;.exe
+copy &quot;$(TargetPath)&quot; ..\..\..\game\bin\&quot;$(TargetName)&quot;.exe
+if exist ..\..\..\game\bin\&quot;$(TargetName)&quot;.pdb attrib -r ..\..\..\game\bin\&quot;$(TargetName)&quot;.pdb
+copy &quot;$(TargetPath)&quot; ..\..\..\game\bin\&quot;$(TargetName)&quot;.pdb"
+ Outputs="..\..\..\game\bin\xwad.exe;..\..\..\game\bin\xwad.pdb"/>
+ <Tool
+ Name="VCLinkerTool"
+ OutputFile=".\Debug/xwad.exe"
+ LinkIncremental="2"
+ SuppressStartupBanner="TRUE"
+ GenerateDebugInformation="TRUE"
+ ProgramDatabaseFile=".\Debug/xwad.pdb"
+ SubSystem="1"
+ TargetMachine="1"/>
+ <Tool
+ Name="VCMIDLTool"
+ TypeLibraryName=".\Debug/xwad.tlb"
+ HeaderFileName=""/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory=".\Release"
+ IntermediateDirectory=".\Release"
+ ConfigurationType="1"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ InlineFunctionExpansion="1"
+ PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
+ StringPooling="TRUE"
+ RuntimeLibrary="4"
+ EnableFunctionLevelLinking="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\Release/xwad.pch"
+ AssemblerListingLocation=".\Release/"
+ ObjectFile=".\Release/"
+ ProgramDataBaseFileName=".\Release/"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="if exist ..\..\..\game\bin\&quot;$(TargetName)&quot;.exe attrib -r ..\..\..\game\bin\&quot;$(TargetName)&quot;.exe
+copy &quot;$(TargetPath)&quot; ..\..\..\game\bin\&quot;$(TargetName)&quot;.exe
+if exist ..\..\..\game\bin\&quot;$(TargetName)&quot;.pdb attrib -r ..\..\..\game\bin\&quot;$(TargetName)&quot;.pdb
+copy &quot;$(TargetPath)&quot; ..\..\..\game\bin\&quot;$(TargetName)&quot;.pdb"
+ Outputs="..\..\..\game\bin\xwad.exe;..\..\..\game\bin\xwad.pdb"/>
+ <Tool
+ Name="VCLinkerTool"
+ OutputFile=".\Release/xwad.exe"
+ LinkIncremental="1"
+ SuppressStartupBanner="TRUE"
+ ProgramDatabaseFile=".\Release/xwad.pdb"
+ SubSystem="1"
+ TargetMachine="1"/>
+ <Tool
+ Name="VCMIDLTool"
+ TypeLibraryName=".\Release/xwad.tlb"
+ HeaderFileName=""/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
+ <File
+ RelativePath="goldsrc_bspfile.h">
+ </File>
+ <File
+ RelativePath="goldsrc_standin.cpp">
+ </File>
+ <File
+ RelativePath="goldsrc_standin.h">
+ </File>
+ <File
+ RelativePath="lbmlib.cpp">
+ </File>
+ <File
+ RelativePath="lbmlib.h">
+ </File>
+ <File
+ RelativePath="wadlib.cpp">
+ </File>
+ <File
+ RelativePath="wadlib.h">
+ </File>
+ <File
+ RelativePath="xwad.cpp">
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl">
+ </Filter>
+ <Filter
+ Name="Resource Files"
+ Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>