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Diffstat (limited to 'utils/xbox/xcompress/xcompress.vcproj')
| -rw-r--r-- | utils/xbox/xcompress/xcompress.vcproj | 127 |
1 files changed, 127 insertions, 0 deletions
diff --git a/utils/xbox/xcompress/xcompress.vcproj b/utils/xbox/xcompress/xcompress.vcproj new file mode 100644 index 0000000..f9c43cc --- /dev/null +++ b/utils/xbox/xcompress/xcompress.vcproj @@ -0,0 +1,127 @@ +<?xml version="1.0" encoding="Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="7.10" + Name="xcompress" + ProjectGUID="{14872A1D-B112-4092-9ABD-BFF782B80E43}" + Keyword="Win32Proj"> + <Platforms> + <Platform + Name="Win32"/> + </Platforms> + <Configurations> + <Configuration + Name="Debug|Win32" + OutputDirectory="..\..\..\..\game\bin" + IntermediateDirectory="Debug" + ConfigurationType="1" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE" + MinimalRebuild="TRUE" + BasicRuntimeChecks="3" + RuntimeLibrary="5" + UsePrecompiledHeader="0" + WarningLevel="3" + Detect64BitPortabilityProblems="TRUE" + DebugInformationFormat="4"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLinkerTool" + OutputFile="$(OutDir)/xcompress.exe" + LinkIncremental="2" + GenerateDebugInformation="TRUE" + ProgramDatabaseFile="$(OutDir)/xcompress.pdb" + SubSystem="1" + TargetMachine="1"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCWebDeploymentTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="Release|Win32" + OutputDirectory="Release" + IntermediateDirectory="Release" + ConfigurationType="1" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE" + RuntimeLibrary="4" + UsePrecompiledHeader="0" + WarningLevel="3" + Detect64BitPortabilityProblems="TRUE" + DebugInformationFormat="3"/> + <Tool + Name="VCCustomBuildTool" + CommandLine="if exist ..\..\..\..\game\bin\"$(TargetName)".exe attrib -r ..\..\..\..\game\bin\"$(TargetName)".exe +if exist "$(TargetPath)" copy "$(TargetPath)" ..\..\..\..\game\bin +" + Outputs="..\..\..\..\game\bin\$(TargetName).exe"/> + <Tool + Name="VCLinkerTool" + OutputFile="$(OutDir)/xcompress.exe" + LinkIncremental="1" + GenerateDebugInformation="TRUE" + SubSystem="1" + OptimizeReferences="2" + EnableCOMDATFolding="2" + TargetMachine="1"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCWebDeploymentTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + </Configurations> + <References> + </References> + <Files> + <File + RelativePath="..\..\..\public\jcalg1.h"> + </File> + <File + RelativePath="..\..\..\lib\public\jcalg1_static.lib"> + </File> + <File + RelativePath=".\xcompress.cpp"> + </File> + </Files> + <Globals> + </Globals> +</VisualStudioProject> |