diff options
Diffstat (limited to 'utils/xbox/MakeGameData/MakeGameData.vpc')
| -rw-r--r-- | utils/xbox/MakeGameData/MakeGameData.vpc | 111 |
1 files changed, 111 insertions, 0 deletions
diff --git a/utils/xbox/MakeGameData/MakeGameData.vpc b/utils/xbox/MakeGameData/MakeGameData.vpc new file mode 100644 index 0000000..315333c --- /dev/null +++ b/utils/xbox/MakeGameData/MakeGameData.vpc @@ -0,0 +1,111 @@ +//----------------------------------------------------------------------------- +// MAKEGAMEDATA.VPC +// +// Project Script +//----------------------------------------------------------------------------- + +$Macro SRCDIR "..\..\.." +$Macro OUTBINDIR "$SRCDIR\..\game\bin" + +$Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc" + +$Configuration +{ + $Compiler + { + $AdditionalIncludeDirectories "$BASE;$SRCDIR\x360xdk\include\win32\vs2005;$SRCDIR\game\shared" + $PreprocessorDefinitions "$BASE;NO_X360_XDK" [$VS2015] + } + + $Linker + { + $AdditionalDependencies "$BASE xgraphics.lib d3d9.lib legacy_stdio_definitions.lib" + $AdditionalDependencies "$BASE xmaencoder.lib" [!$VS2015] + $AdditionalLibraryDirectories "$BASE;$SRCDIR\x360xdk\lib\win32\vs2005" + } +} + +$Project "MakeGameData" +{ + $Folder "Source Files" + { + $File "MakeGameData.cpp" + $File "MakeMaps.cpp" + $File "MakeMisc.cpp" + $File "MakeModels.cpp" + $File "MakeParticles.cpp" + $File "MakeResources.cpp" + $File "MakeScenes.cpp" + $File "MakeShaders.cpp" + $File "MakeSounds.cpp" + $File "MakeTextures.cpp" + $File "MakeZip.cpp" + + $Folder "Audio" + { + $File "imaadpcm.cpp" + $File "sound_io.cpp" + $File "resample.cpp" + } + + $Folder "Public Modules" + { + $File "$SRCDIR\common\compiledcaptionswap.cpp" + $file "$SRCDIR\common\studiobyteswap.cpp" + $File "$SRCDIR\utils\common\scriplib.cpp" + $File "$SRCDIR\public\zip_utils.cpp" + $File "$SRCDIR\public\sentence.cpp" + $File "$SRCDIR\utils\common\cmdlib.cpp" + $File "$SRCDIR\public\filesystem_helpers.cpp" + $File "$SRCDIR\public\filesystem_init.cpp" + $File "$SRCDIR\utils\common\filesystem_tools.cpp" + $File "$SRCDIR\public\interpolatortypes.cpp" + } + } + + $Folder "Header Files" + { + $File "MakeGameData.h" + $File "XZipTool.h" + $File "imaadpcm.h" + $File "resample.h" + $File "$SRCDIR\public\captioncompiler.h" + $File "$SRCDIR\common\studiobyteswap.h" + $File "$SRCDIR\utils\common\scriplib.h" + $File "$SRCDIR\public\filesystem.h" + $File "$SRCDIR\public\ibsppack.h" + $File "$SRCDIR\public\sentence.h" + $File "$SRCDIR\public\studio.h" + $File "$SRCDIR\public\tier1\utlbuffer.h" + $File "$SRCDIR\public\tier1\strtools.h" + $File "$SRCDIR\public\vphysics_interface.h" + $File "$SRCDIR\public\vstdlib\vstdlib.h" + $File "$SRCDIR\public\xwvfile.h" + $File "$SRCDIR\public\zip_utils.h" + $File "$SRCDIR\game\shared\choreoscene.h" + $File "$SRCDIR\game\shared\choreoactor.h" + $File "$SRCDIR\public\filesystem_helpers.h" + $File "$SRCDIR\public\filesystem_init.h" + $File "$SRCDIR\utils\common\filesystem_tools.h" + $File "$SRCDIR\public\interpolatortypes.h" + $File "$SRCDIR\utils\common\cmdlib.h" + $File "$SRCDIR\game\shared\choreochannel.h" + $File "$SRCDIR\game\shared\choreoevent.h" + $File "$SRCDIR\public\tier1\checksum_crc.h" + $File "$SRCDIR\public\tier2\tier2.h" + $File "$SRCDIR\common\lzma\lzma.h" + } + + $Folder "Link Libraries" + { + $Lib appframework + $Lib mathlib + $Lib vtf + $Lib tier2 + $Lib choreoobjects + $Lib bitmap + $Lib datamodel + $Lib dmserializers + $Lib $LIBCOMMON\lzma + } +} |