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-rw-r--r--utils/vweightexp/vweightimp.cpp354
1 files changed, 354 insertions, 0 deletions
diff --git a/utils/vweightexp/vweightimp.cpp b/utils/vweightexp/vweightimp.cpp
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+++ b/utils/vweightexp/vweightimp.cpp
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+
+#include "MAX.H"
+#include "DECOMP.H"
+#include "STDMAT.H"
+#include "ANIMTBL.H"
+#include "istdplug.h"
+#include "phyexp.h"
+#include "BonesPro.h"
+
+#include "vweightexprc.h"
+#include "vweightexp.h"
+#include "vweightimp.h"
+
+
+//===================================================================
+// Global variable definitions
+//
+
+// For OutputDebugString and misc sprintf's
+static char st_szDBG[8193];
+
+
+
+//=====================================================================
+// Methods for VWeightImportClass
+//
+
+CONSTRUCTOR VWeightImportClass::VWeightImportClass(void)
+{
+ m_cSrcMaxNodes = 0;
+ m_cSrcMaxVertex = 0;
+ m_cMaxNodes = 0;
+}
+
+
+DESTRUCTOR VWeightImportClass::~VWeightImportClass(void)
+{
+ for (int i = 0; i < m_cSrcMaxVertex; i++)
+ {
+ delete[] m_SrcMaxVertex[i];
+ }
+}
+
+
+int VWeightImportClass::DoImport(const TCHAR *name, ImpInterface *ii, Interface *pi, BOOL suppressPrompts)
+{
+ ImpInterface *pimpiface = ii;
+ Interface *piface = pi;
+
+ // Break up filename, re-assemble longer versions
+ TSTR strPath, strFile, strExt;
+ TCHAR szFile[MAX_PATH];
+ SplitFilename(TSTR(name), &strPath, &strFile, &strExt);
+ sprintf(szFile, "%s\\%s.%s", (char*)strPath, (char*)strFile, DEFAULT_EXT);
+
+
+ // Get animation metrics
+ m_intervalOfAnimation = piface->GetAnimRange();
+ m_tvStart = m_intervalOfAnimation.Start();
+ m_tvEnd = m_intervalOfAnimation.End();
+ m_tpf = ::GetTicksPerFrame();
+
+ Interface *ip = GetCOREInterface();
+
+ ResetINodeMap( );
+ m_cMaxNodes = BuildINodeMap( ip->GetRootNode() );
+
+ CollectNodes( ip->GetRootNode() );
+
+ // read src data
+ FILE *pFile;
+ if ((pFile = fopen(szFile, "rb")) == NULL)
+ return FALSE/*failure*/;
+
+ int version = 1;
+ fread( &version, 1, sizeof( int ), pFile );
+
+ int i, j;
+
+ fread( &m_cSrcMaxNodes, 1, sizeof( int ), pFile );
+ fread( &m_cSrcMaxVertex, 1, sizeof( int ), pFile );
+
+ for (i = 0; i < m_cSrcMaxNodes; i++)
+ {
+ fread( &m_SrcMaxNode[i], 1, sizeof(m_SrcMaxNode[i]), pFile );
+ }
+
+ int cNodes = (m_cSrcMaxNodes > m_cMaxNodes) ? m_cSrcMaxNodes : m_cMaxNodes;
+ for (j = 0; j < m_cSrcMaxVertex; j++)
+ {
+ m_SrcMaxVertex[j] = new MaxVertWeight [cNodes];
+ fread( m_SrcMaxVertex[j], m_cSrcMaxNodes, sizeof(MaxVertWeight), pFile );
+ }
+
+ fclose( pFile );
+
+ RemapSrcWeights( );
+
+ NodeEnum( ip->GetSelNode( 0 ) );
+
+ // Tell user that exporting is finished (it can take a while with no feedback)
+ char szExportComplete[300];
+ sprintf(szExportComplete, "Imported %s.", szFile);
+ MessageBox(GetActiveWindow(), szExportComplete, "Status", MB_OK);
+
+ return 1/*success*/;
+}
+
+
+void VWeightImportClass::CollectNodes( INode *pnode )
+{
+ // Get pre-stored "index"
+ int index = ::GetIndexOfINode(pnode);
+
+ if (index >= 0)
+ {
+ // Get name, store name in array
+ TSTR strNodeName(pnode->GetName());
+ strcpy(m_MaxNode[index].szNodeName, (char*)strNodeName);
+
+ // Get Node's time-zero Transformation Matrices
+ m_MaxNode[index].mat3NodeTM = pnode->GetNodeTM(0);
+ m_MaxNode[index].mat3ObjectTM = pnode->GetObjectTM(0);
+ }
+
+ for (int c = 0; c < pnode->NumberOfChildren(); c++)
+ {
+ CollectNodes(pnode->GetChildNode(c));
+ }
+
+ return;
+}
+
+
+void VWeightImportClass::NodeEnum( INode *node )
+{
+#if 0
+ // For each child of this node, we recurse into ourselves
+ // until no more children are found.
+ for (int c = 0; c < node->NumberOfChildren(); c++)
+ {
+ NodeEnum(node->GetChildNode(c));
+ }
+#endif
+
+ UpdateModel( node );
+}
+
+void VWeightImportClass::RemapSrcWeights( )
+{
+ int index;
+
+ for (index = 0; index < m_cMaxNodes; index++)
+ {
+ m_iToSrc[index] = -1;
+ }
+
+ for (int iSrc = 0; iSrc < m_cSrcMaxNodes; iSrc++)
+ {
+ index = GetIndexOfNodeName( (char*) m_SrcMaxNode[iSrc].szNodeName );
+ if (index >= 0)
+ {
+ m_iToSrc[index] = iSrc;
+ }
+ else
+ {
+ iSrc = iSrc;
+ }
+ }
+
+ MaxVertWeight flTmp[512];
+ for (index = 0; index < m_cMaxNodes; index++)
+ {
+ flTmp[index].flDist = 0.0;
+ flTmp[index].flWeight = 0.0;
+ }
+
+ for (int iVert = 0; iVert < m_cSrcMaxVertex; iVert++)
+ {
+ for (index = 0; index < m_cMaxNodes; index++)
+ {
+ if (m_iToSrc[index] >= 0)
+ {
+ flTmp[index] = m_SrcMaxVertex[iVert][m_iToSrc[index]];
+ }
+ }
+ for (index = 0; index < m_cMaxNodes; index++)
+ {
+ m_SrcMaxVertex[iVert][index] = flTmp[index];
+ }
+ }
+}
+
+
+int VWeightImportClass::UpdateModel(INode *pnode)
+{
+ if (::FNodeMarkedToSkip(pnode))
+ return TREE_CONTINUE;
+
+ if ( !pnode->Selected())
+ return TREE_CONTINUE;
+
+ // clear physique export parameters
+ m_mcExport = NULL;
+ m_phyExport = NULL;
+ m_phyMod = NULL;
+ m_bonesProMod = NULL;
+
+ ASSERT_MBOX(!(pnode)->IsRootNode(), "Encountered a root node!");
+
+ int iNode = ::GetIndexOfINode(pnode);
+ TSTR strNodeName(pnode->GetName());
+
+ // The Footsteps node apparently MUST have a dummy mesh attached! Ignore it explicitly.
+ if (FStrEq((char*)strNodeName, "Bip01 Footsteps"))
+ return TREE_CONTINUE;
+
+ // Helper nodes don't have meshes
+ Object *pobj = pnode->GetObjectRef();
+ if (pobj->SuperClassID() == HELPER_CLASS_ID)
+ return TREE_CONTINUE;
+
+ // Get Node's object, convert to a triangle-mesh object, so I can access the Faces
+ ObjectState os = pnode->EvalWorldState(m_tvStart);
+ pobj = os.obj;
+
+ // Shouldn't have gotten this far if it's a helper object
+ if (pobj->SuperClassID() == HELPER_CLASS_ID)
+ {
+ return TREE_CONTINUE;
+ }
+
+ // convert mesh to triobject
+ if (!pobj->CanConvertToType(triObjectClassID))
+ return TREE_CONTINUE;
+ TriObject *ptriobj = (TriObject*)pobj->ConvertToType(m_tvStart, triObjectClassID);
+
+ if (ptriobj == NULL)
+ return TREE_CONTINUE;
+
+ Mesh *pmesh = &ptriobj->mesh;
+
+ // We want the vertex coordinates in World-space, not object-space
+ Matrix3 mat3ObjectTM = pnode->GetObjectTM(m_tvStart);
+
+ // initialize physique export parameters
+ m_phyMod = FindPhysiqueModifier(pnode);
+ if (m_phyMod)
+ {
+ // Physique Modifier exists for given Node
+ m_phyExport = (IPhysiqueExport *)m_phyMod->GetInterface(I_PHYINTERFACE);
+
+ if (m_phyExport)
+ {
+ // create a ModContext Export Interface for the specific node of the Physique Modifier
+ m_mcExport = (IPhyContextExport *)m_phyExport->GetContextInterface(pnode);
+
+ if (m_mcExport)
+ {
+ // convert all vertices to Rigid
+ m_mcExport->ConvertToRigid(TRUE);
+ }
+ }
+ }
+
+ // initialize bones pro export parameters
+ m_wa = NULL;
+ m_bonesProMod = FindBonesProModifier(pnode);
+ if (m_bonesProMod)
+ {
+ m_bonesProMod->SetProperty( BP_PROPID_GET_WEIGHTS, &m_wa );
+ }
+
+
+ int cVerts = pmesh->getNumVerts();
+
+ // Dump the triangle face info
+ int cFaces = pmesh->getNumFaces();
+
+ MaxVertWeight mvTmp[512];
+
+ for (int iVert = 0; iVert < cVerts; iVert++)
+ {
+ Point3 pt3Vertex1 = pmesh->getVert(iVert);
+ Point3 v1 = pt3Vertex1 * mat3ObjectTM;
+
+ if (v1.x < -24.0)
+ {
+ v1 = v1;
+ }
+
+ GetUnifiedCoord( v1, mvTmp, m_MaxNode, m_cMaxNodes );
+ GetBoneWeights( m_bonesProMod, iVert, mvTmp );
+
+ int iClosest = -1;
+ float flMinDist = 1E30f;
+ for (int iVert2 = 0; iVert2 < m_cSrcMaxVertex; iVert2++)
+ {
+ float flDist = 0;
+ for (int index = 0; index < m_cMaxNodes && flDist < flMinDist; index++)
+ {
+ if (m_iToSrc[index]>=0)
+ {
+ float tmp = mvTmp[index].flDist - m_SrcMaxVertex[iVert2][index].flDist;
+ flDist += (tmp * tmp);
+ }
+ }
+ if (flDist < flMinDist)
+ {
+ iClosest = iVert2;
+ flMinDist = flDist;
+ }
+ }
+
+ if (iClosest != -1)
+ {
+ SetBoneWeights( m_bonesProMod, iVert, m_SrcMaxVertex[iClosest] );
+ }
+ }
+
+ if (m_bonesProMod)
+ {
+ m_bonesProMod->SetProperty ( BP_PROPID_REFRESH, NULL );
+ }
+ // fflush( m_pfile );
+
+ return TREE_CONTINUE;
+}
+
+
+
+void UpdateModelTEP::cleanup(void)
+{
+ if (m_phyMod && m_phyExport)
+ {
+ if (m_mcExport)
+ {
+ m_phyExport->ReleaseContextInterface(m_mcExport);
+ m_mcExport = NULL;
+ }
+ m_phyMod->ReleaseInterface(I_PHYINTERFACE, m_phyExport);
+ m_phyExport = NULL;
+ m_phyMod = NULL;
+ }
+}
+
+