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Diffstat (limited to 'utils/voice_tweak/iwaveout.h')
| -rw-r--r-- | utils/voice_tweak/iwaveout.h | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/utils/voice_tweak/iwaveout.h b/utils/voice_tweak/iwaveout.h new file mode 100644 index 0000000..5e9ad4f --- /dev/null +++ b/utils/voice_tweak/iwaveout.h @@ -0,0 +1,33 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef IWAVEOUT_H +#define IWAVEOUT_H +#pragma once + + +// Interface by the voice_tweak app for simple wave output. You must extern a +// specific factory function to create and initialize an instance. +class IWaveOut +{ +public: + virtual ~IWaveOut() {} + virtual void Release() = 0; + + // Give it samples to mix into the output. The input samples are 16-bit signed mono. + virtual bool PutSamples(short *pSamples, int nSamples) = 0; + + // Do idle time processing. + virtual void Idle() = 0; + + // Returns the number of samples you've put that haven't been played yet (sitting in the buffer + // waiting to be played). + virtual int GetNumBufferedSamples() = 0; +}; + + +#endif // IWAVEOUT_H |