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-rw-r--r--utils/vmpi/testapps/MessageWatch/MessageRecvMgr.h22
-rw-r--r--utils/vmpi/testapps/MessageWatch/MessageWatch.cpp77
-rw-r--r--utils/vmpi/testapps/MessageWatch/MessageWatch.h56
-rw-r--r--utils/vmpi/testapps/MessageWatch/MessageWatch.rc194
-rw-r--r--utils/vmpi/testapps/MessageWatch/MessageWatch.vcproj282
-rw-r--r--utils/vmpi/testapps/MessageWatch/MessageWatchDlg.cpp324
-rw-r--r--utils/vmpi/testapps/MessageWatch/MessageWatchDlg.h100
-rw-r--r--utils/vmpi/testapps/MessageWatch/StdAfx.cpp15
-rw-r--r--utils/vmpi/testapps/MessageWatch/StdAfx.h33
-rw-r--r--utils/vmpi/testapps/MessageWatch/res/MessageWatch.icobin0 -> 766 bytes
-rw-r--r--utils/vmpi/testapps/MessageWatch/res/MessageWatch.rc213
-rw-r--r--utils/vmpi/testapps/MessageWatch/resource.h29
-rw-r--r--utils/vmpi/testapps/MessageWatch/win_idle.cpp123
-rw-r--r--utils/vmpi/testapps/MessageWatch/win_idle.h78
14 files changed, 1346 insertions, 0 deletions
diff --git a/utils/vmpi/testapps/MessageWatch/MessageRecvMgr.h b/utils/vmpi/testapps/MessageWatch/MessageRecvMgr.h
new file mode 100644
index 0000000..f570ddc
--- /dev/null
+++ b/utils/vmpi/testapps/MessageWatch/MessageRecvMgr.h
@@ -0,0 +1,22 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef MESSAGERECVMGR_H
+#define MESSAGERECVMGR_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+
+class IMessageRecvMgr
+{
+public:
+
+};
+
+
+#endif // MESSAGERECVMGR_H
diff --git a/utils/vmpi/testapps/MessageWatch/MessageWatch.cpp b/utils/vmpi/testapps/MessageWatch/MessageWatch.cpp
new file mode 100644
index 0000000..4e8dab0
--- /dev/null
+++ b/utils/vmpi/testapps/MessageWatch/MessageWatch.cpp
@@ -0,0 +1,77 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+// MessageWatch.cpp : Defines the class behaviors for the application.
+//
+
+#include "stdafx.h"
+#include "MessageWatch.h"
+#include "MessageWatchDlg.h"
+
+#ifdef _DEBUG
+#define new DEBUG_NEW
+#undef THIS_FILE
+static char THIS_FILE[] = __FILE__;
+#endif
+
+/////////////////////////////////////////////////////////////////////////////
+// CMessageWatchApp
+
+BEGIN_MESSAGE_MAP(CMessageWatchApp, CWinApp)
+ //{{AFX_MSG_MAP(CMessageWatchApp)
+ // NOTE - the ClassWizard will add and remove mapping macros here.
+ // DO NOT EDIT what you see in these blocks of generated code!
+ //}}AFX_MSG
+ ON_COMMAND(ID_HELP, CWinApp::OnHelp)
+END_MESSAGE_MAP()
+
+/////////////////////////////////////////////////////////////////////////////
+// CMessageWatchApp construction
+
+CMessageWatchApp::CMessageWatchApp()
+{
+ // TODO: add construction code here,
+ // Place all significant initialization in InitInstance
+}
+
+/////////////////////////////////////////////////////////////////////////////
+// The one and only CMessageWatchApp object
+
+CMessageWatchApp theApp;
+
+/////////////////////////////////////////////////////////////////////////////
+// CMessageWatchApp initialization
+
+BOOL CMessageWatchApp::InitInstance()
+{
+ // Standard initialization
+ // If you are not using these features and wish to reduce the size
+ // of your final executable, you should remove from the following
+ // the specific initialization routines you do not need.
+
+#ifdef _AFXDLL
+ Enable3dControls(); // Call this when using MFC in a shared DLL
+#else
+ Enable3dControlsStatic(); // Call this when linking to MFC statically
+#endif
+
+ CMessageWatchDlg dlg;
+ m_pMainWnd = &dlg;
+ int nResponse = dlg.DoModal();
+ if (nResponse == IDOK)
+ {
+ // TODO: Place code here to handle when the dialog is
+ // dismissed with OK
+ }
+ else if (nResponse == IDCANCEL)
+ {
+ // TODO: Place code here to handle when the dialog is
+ // dismissed with Cancel
+ }
+
+ return FALSE;
+}
diff --git a/utils/vmpi/testapps/MessageWatch/MessageWatch.h b/utils/vmpi/testapps/MessageWatch/MessageWatch.h
new file mode 100644
index 0000000..3ad65ab
--- /dev/null
+++ b/utils/vmpi/testapps/MessageWatch/MessageWatch.h
@@ -0,0 +1,56 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+// MessageWatch.h : main header file for the MESSAGEWATCH application
+//
+
+#if !defined(AFX_MESSAGEWATCH_H__72A09EC9_2B19_4AC5_A281_5FAD41F6DFCA__INCLUDED_)
+#define AFX_MESSAGEWATCH_H__72A09EC9_2B19_4AC5_A281_5FAD41F6DFCA__INCLUDED_
+
+#if _MSC_VER > 1000
+#pragma once
+#endif // _MSC_VER > 1000
+
+#ifndef __AFXWIN_H__
+ #error include 'stdafx.h' before including this file for PCH
+#endif
+
+#include "resource.h" // main symbols
+
+/////////////////////////////////////////////////////////////////////////////
+// CMessageWatchApp:
+// See MessageWatch.cpp for the implementation of this class
+//
+
+class CMessageWatchApp : public CWinApp
+{
+public:
+ CMessageWatchApp();
+
+// Overrides
+ // ClassWizard generated virtual function overrides
+ //{{AFX_VIRTUAL(CMessageWatchApp)
+ public:
+ virtual BOOL InitInstance();
+ //}}AFX_VIRTUAL
+
+// Implementation
+
+ //{{AFX_MSG(CMessageWatchApp)
+ // NOTE - the ClassWizard will add and remove member functions here.
+ // DO NOT EDIT what you see in these blocks of generated code !
+ //}}AFX_MSG
+ DECLARE_MESSAGE_MAP()
+};
+
+
+/////////////////////////////////////////////////////////////////////////////
+
+//{{AFX_INSERT_LOCATION}}
+// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
+
+#endif // !defined(AFX_MESSAGEWATCH_H__72A09EC9_2B19_4AC5_A281_5FAD41F6DFCA__INCLUDED_)
diff --git a/utils/vmpi/testapps/MessageWatch/MessageWatch.rc b/utils/vmpi/testapps/MessageWatch/MessageWatch.rc
new file mode 100644
index 0000000..bfbbbd5
--- /dev/null
+++ b/utils/vmpi/testapps/MessageWatch/MessageWatch.rc
@@ -0,0 +1,194 @@
+//Microsoft Developer Studio generated resource script.
+//
+#include "resource.h"
+
+#define APSTUDIO_READONLY_SYMBOLS
+/////////////////////////////////////////////////////////////////////////////
+//
+// Generated from the TEXTINCLUDE 2 resource.
+//
+#include "afxres.h"
+
+/////////////////////////////////////////////////////////////////////////////
+#undef APSTUDIO_READONLY_SYMBOLS
+
+/////////////////////////////////////////////////////////////////////////////
+// English (U.S.) resources
+
+#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
+#ifdef _WIN32
+LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
+#pragma code_page(1252)
+#endif //_WIN32
+
+#ifdef APSTUDIO_INVOKED
+/////////////////////////////////////////////////////////////////////////////
+//
+// TEXTINCLUDE
+//
+
+1 TEXTINCLUDE DISCARDABLE
+BEGIN
+ "resource.h\0"
+END
+
+2 TEXTINCLUDE DISCARDABLE
+BEGIN
+ "#include ""afxres.h""\r\n"
+ "\0"
+END
+
+3 TEXTINCLUDE DISCARDABLE
+BEGIN
+ "#define _AFX_NO_SPLITTER_RESOURCES\r\n"
+ "#define _AFX_NO_OLE_RESOURCES\r\n"
+ "#define _AFX_NO_TRACKER_RESOURCES\r\n"
+ "#define _AFX_NO_PROPERTY_RESOURCES\r\n"
+ "\r\n"
+ "#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)\r\n"
+ "#ifdef _WIN32\r\n"
+ "LANGUAGE 9, 1\r\n"
+ "#pragma code_page(1252)\r\n"
+ "#endif //_WIN32\r\n"
+ "#include ""res\\MessageWatch.rc2"" // non-Microsoft Visual C++ edited resources\r\n"
+ "#include ""afxres.rc"" // Standard components\r\n"
+ "#endif\r\n"
+ "\0"
+END
+
+#endif // APSTUDIO_INVOKED
+
+
+/////////////////////////////////////////////////////////////////////////////
+//
+// Icon
+//
+
+// Icon with lowest ID value placed first to ensure application icon
+// remains consistent on all systems.
+IDR_MAINFRAME ICON DISCARDABLE "res\\MessageWatch.ico"
+
+/////////////////////////////////////////////////////////////////////////////
+//
+// Dialog
+//
+
+IDD_MESSAGEWATCH_DIALOG DIALOGEX 0, 0, 232, 147
+STYLE DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU
+EXSTYLE WS_EX_APPWINDOW
+CAPTION "MessageWatch"
+FONT 8, "MS Sans Serif"
+BEGIN
+ PUSHBUTTON "Quit",IDCANCEL,175,126,50,14
+ LISTBOX IDC_MACHINES,7,7,218,114,LBS_SORT | LBS_NOINTEGRALHEIGHT |
+ WS_VSCROLL | WS_TABSTOP
+ PUSHBUTTON "&Show All",IDSHOWALL,7,126,50,14
+ PUSHBUTTON "&Hide All",IDHIDEALL,91,126,50,14
+END
+
+IDD_OUTPUT DIALOG DISCARDABLE 0, 0, 320, 225
+STYLE WS_POPUP | WS_CAPTION | WS_SYSMENU
+CAPTION "Output"
+FONT 8, "MS Sans Serif"
+BEGIN
+ EDITTEXT IDC_DEBUG_OUTPUT,7,7,306,211,ES_MULTILINE | ES_READONLY |
+ WS_VSCROLL
+END
+
+
+#ifndef _MAC
+/////////////////////////////////////////////////////////////////////////////
+//
+// Version
+//
+
+VS_VERSION_INFO VERSIONINFO
+ FILEVERSION 1,0,0,1
+ PRODUCTVERSION 1,0,0,1
+ FILEFLAGSMASK 0x3fL
+#ifdef _DEBUG
+ FILEFLAGS 0x1L
+#else
+ FILEFLAGS 0x0L
+#endif
+ FILEOS 0x4L
+ FILETYPE 0x1L
+ FILESUBTYPE 0x0L
+BEGIN
+ BLOCK "StringFileInfo"
+ BEGIN
+ BLOCK "040904B0"
+ BEGIN
+ VALUE "CompanyName", "\0"
+ VALUE "FileDescription", "MessageWatch MFC Application\0"
+ VALUE "FileVersion", "1, 0, 0, 1\0"
+ VALUE "InternalName", "MessageWatch\0"
+ VALUE "LegalCopyright", "Copyright (C) 2002\0"
+ VALUE "LegalTrademarks", "\0"
+ VALUE "OriginalFilename", "MessageWatch.EXE\0"
+ VALUE "ProductName", "MessageWatch Application\0"
+ VALUE "ProductVersion", "1, 0, 0, 1\0"
+ END
+ END
+ BLOCK "VarFileInfo"
+ BEGIN
+ VALUE "Translation", 0x409, 1200
+ END
+END
+
+#endif // !_MAC
+
+
+/////////////////////////////////////////////////////////////////////////////
+//
+// DESIGNINFO
+//
+
+#ifdef APSTUDIO_INVOKED
+GUIDELINES DESIGNINFO DISCARDABLE
+BEGIN
+ IDD_MESSAGEWATCH_DIALOG, DIALOG
+ BEGIN
+ LEFTMARGIN, 7
+ RIGHTMARGIN, 225
+ TOPMARGIN, 7
+ BOTTOMMARGIN, 140
+ END
+
+ IDD_OUTPUT, DIALOG
+ BEGIN
+ LEFTMARGIN, 7
+ RIGHTMARGIN, 313
+ TOPMARGIN, 7
+ BOTTOMMARGIN, 218
+ END
+END
+#endif // APSTUDIO_INVOKED
+
+#endif // English (U.S.) resources
+/////////////////////////////////////////////////////////////////////////////
+
+
+
+#ifndef APSTUDIO_INVOKED
+/////////////////////////////////////////////////////////////////////////////
+//
+// Generated from the TEXTINCLUDE 3 resource.
+//
+#define _AFX_NO_SPLITTER_RESOURCES
+#define _AFX_NO_OLE_RESOURCES
+#define _AFX_NO_TRACKER_RESOURCES
+#define _AFX_NO_PROPERTY_RESOURCES
+
+#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
+#ifdef _WIN32
+LANGUAGE 9, 1
+#pragma code_page(1252)
+#endif //_WIN32
+#include "res\MessageWatch.rc2" // non-Microsoft Visual C++ edited resources
+#include "afxres.rc" // Standard components
+#endif
+
+/////////////////////////////////////////////////////////////////////////////
+#endif // not APSTUDIO_INVOKED
+
diff --git a/utils/vmpi/testapps/MessageWatch/MessageWatch.vcproj b/utils/vmpi/testapps/MessageWatch/MessageWatch.vcproj
new file mode 100644
index 0000000..1fd1804
--- /dev/null
+++ b/utils/vmpi/testapps/MessageWatch/MessageWatch.vcproj
@@ -0,0 +1,282 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.10"
+ Name="MessageWatch"
+ ProjectGUID="{52DE0F9C-D5D8-4C31-A6EB-6841285BF1CB}"
+ SccProjectName=""
+ SccAuxPath=""
+ SccLocalPath=""
+ SccProvider=""
+ Keyword="MFCProj">
+ <Platforms>
+ <Platform
+ Name="Win32"/>
+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory=".\Debug"
+ IntermediateDirectory=".\Debug"
+ ConfigurationType="1"
+ UseOfMFC="2"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\common,..\..\..\public,..\..\..\public\tier1,..\..\..\common,.."
+ PreprocessorDefinitions="_DEBUG;WIN32;_WINDOWS;PROTECTED_THINGS_DISABLE"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ UsePrecompiledHeader="3"
+ PrecompiledHeaderThrough="stdafx.h"
+ PrecompiledHeaderFile=".\Debug/MessageWatch.pch"
+ AssemblerListingLocation=".\Debug/"
+ ObjectFile=".\Debug/"
+ ProgramDataBaseFileName=".\Debug/"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="4"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="copy &quot;$(TargetPath)&quot; ..\..\..\..\game\bin
+"
+ Outputs="..\..\..\..\game\bin\messagewatch.exe"/>
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="ws2_32.lib"
+ OutputFile=".\Debug/MessageWatch.exe"
+ LinkIncremental="1"
+ SuppressStartupBanner="TRUE"
+ GenerateDebugInformation="TRUE"
+ ProgramDatabaseFile=".\Debug/MessageWatch.pdb"
+ SubSystem="2"
+ TargetMachine="1"/>
+ <Tool
+ Name="VCMIDLTool"
+ PreprocessorDefinitions="_DEBUG"
+ MkTypLibCompatible="TRUE"
+ SuppressStartupBanner="TRUE"
+ TargetEnvironment="1"
+ TypeLibraryName=".\Debug/MessageWatch.tlb"
+ HeaderFileName=""/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory=".\Release"
+ IntermediateDirectory=".\Release"
+ ConfigurationType="1"
+ UseOfMFC="2"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\common,..\..\..\public,..\..\..\public\tier1,..\..\..\common,.."
+ PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS;PROTECTED_THINGS_DISABLE"
+ StringPooling="TRUE"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="TRUE"
+ UsePrecompiledHeader="3"
+ PrecompiledHeaderThrough="stdafx.h"
+ PrecompiledHeaderFile=".\Release/MessageWatch.pch"
+ AssemblerListingLocation=".\Release/"
+ ObjectFile=".\Release/"
+ ProgramDataBaseFileName=".\Release/"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="copy &quot;$(TargetPath)&quot; ..\..\..\..\game\bin
+"
+ Outputs="..\..\..\..\game\bin\messagewatch.exe"/>
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="ws2_32.lib"
+ OutputFile=".\Release/MessageWatch.exe"
+ LinkIncremental="1"
+ SuppressStartupBanner="TRUE"
+ ProgramDatabaseFile=".\Release/MessageWatch.pdb"
+ SubSystem="2"
+ TargetMachine="1"/>
+ <Tool
+ Name="VCMIDLTool"
+ PreprocessorDefinitions="NDEBUG"
+ MkTypLibCompatible="TRUE"
+ SuppressStartupBanner="TRUE"
+ TargetEnvironment="1"
+ TypeLibraryName=".\Release/MessageWatch.tlb"
+ HeaderFileName=""/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
+ <File
+ RelativePath="..\..\common\consolewnd.cpp">
+ </File>
+ <File
+ RelativePath="MessageWatch.cpp">
+ </File>
+ <File
+ RelativePath="MessageWatch.rc">
+ </File>
+ <File
+ RelativePath="MessageWatchDlg.cpp">
+ </File>
+ <File
+ RelativePath="StdAfx.cpp">
+ </File>
+ <File
+ RelativePath="win_idle.cpp">
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl">
+ <File
+ RelativePath="..\..\common\consolewnd.h">
+ </File>
+ <File
+ RelativePath="..\..\common\iphelpers.h">
+ </File>
+ <File
+ RelativePath="..\..\common\messagemgr.h">
+ </File>
+ <File
+ RelativePath="MessageWatch.h">
+ </File>
+ <File
+ RelativePath="MessageWatchDlg.h">
+ </File>
+ <File
+ RelativePath="Resource.h">
+ </File>
+ <File
+ RelativePath="StdAfx.h">
+ </File>
+ <File
+ RelativePath="..\..\common\tcpsocket.h">
+ </File>
+ <File
+ RelativePath="..\..\common\threadhelpers.h">
+ </File>
+ <File
+ RelativePath="win_idle.h">
+ </File>
+ </Filter>
+ <Filter
+ Name="Resource Files"
+ Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
+ <File
+ RelativePath="res\MessageWatch.ico">
+ </File>
+ <File
+ RelativePath="res\MessageWatch.rc2">
+ </File>
+ </Filter>
+ <File
+ RelativePath="ReadMe.txt">
+ </File>
+ <File
+ RelativePath="..\..\..\lib\public\tier0.lib">
+ <FileConfiguration
+ Name="Debug|Win32">
+ <Tool
+ Name="VCCustomBuildTool"
+ Description=""
+ CommandLine=""/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32">
+ <Tool
+ Name="VCCustomBuildTool"
+ Description=""
+ CommandLine=""/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\..\lib\public\vmpi.lib">
+ <FileConfiguration
+ Name="Debug|Win32">
+ <Tool
+ Name="VCCustomBuildTool"
+ Description=""
+ CommandLine=""/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32">
+ <Tool
+ Name="VCCustomBuildTool"
+ Description=""
+ CommandLine=""/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\..\lib\public\vstdlib.lib">
+ <FileConfiguration
+ Name="Debug|Win32">
+ <Tool
+ Name="VCCustomBuildTool"
+ Description=""
+ CommandLine=""/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32">
+ <Tool
+ Name="VCCustomBuildTool"
+ Description=""
+ CommandLine=""/>
+ </FileConfiguration>
+ </File>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/utils/vmpi/testapps/MessageWatch/MessageWatchDlg.cpp b/utils/vmpi/testapps/MessageWatch/MessageWatchDlg.cpp
new file mode 100644
index 0000000..9098caa
--- /dev/null
+++ b/utils/vmpi/testapps/MessageWatch/MessageWatchDlg.cpp
@@ -0,0 +1,324 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+// MessageWatchDlg.cpp : implementation file
+//
+
+#include "stdafx.h"
+#include "MessageWatch.h"
+#include "MessageWatchDlg.h"
+#include "messagemgr.h"
+#include "tier1/strtools.h"
+
+#ifdef _DEBUG
+#define new DEBUG_NEW
+#undef THIS_FILE
+static char THIS_FILE[] = __FILE__;
+#endif
+
+
+#define WM_STARTIDLE (WM_USER + 565)
+
+
+// --------------------------------------------------------------------------- //
+// CSender.
+// --------------------------------------------------------------------------- //
+
+CSender::CSender()
+{
+ m_pSocket = NULL;
+ m_pConsoleWnd = NULL;
+}
+
+CSender::~CSender()
+{
+ if ( m_pSocket )
+ m_pSocket->Release();
+
+ if ( m_pConsoleWnd )
+ m_pConsoleWnd->Release();
+}
+
+
+/////////////////////////////////////////////////////////////////////////////
+// CMessageWatchDlg dialog
+
+CMessageWatchDlg::CMessageWatchDlg(CWnd* pParent /*=NULL*/)
+ : CDialog(CMessageWatchDlg::IDD, pParent)
+{
+ //{{AFX_DATA_INIT(CMessageWatchDlg)
+ // NOTE: the ClassWizard will add member initialization here
+ //}}AFX_DATA_INIT
+ // Note that LoadIcon does not require a subsequent DestroyIcon in Win32
+ m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
+
+ m_pListenSocket = NULL;
+}
+
+CMessageWatchDlg::~CMessageWatchDlg()
+{
+ // destroy the sender objects.
+
+ if ( m_pListenSocket )
+ m_pListenSocket->Release();
+}
+
+void CMessageWatchDlg::DoDataExchange(CDataExchange* pDX)
+{
+ CDialog::DoDataExchange(pDX);
+ //{{AFX_DATA_MAP(CMessageWatchDlg)
+ DDX_Control(pDX, IDC_MACHINES, m_Machines);
+ //}}AFX_DATA_MAP
+}
+
+BEGIN_MESSAGE_MAP(CMessageWatchDlg, CDialog)
+ //{{AFX_MSG_MAP(CMessageWatchDlg)
+ ON_MESSAGE(WM_STARTIDLE, OnStartIdle)
+ ON_WM_PAINT()
+ ON_WM_QUERYDRAGICON()
+ ON_LBN_DBLCLK(IDC_MACHINES, OnDblclkMachines)
+ ON_BN_CLICKED(IDSHOWALL, OnShowall)
+ ON_BN_CLICKED(IDHIDEALL, OnHideall)
+ //}}AFX_MSG_MAP
+END_MESSAGE_MAP()
+
+/////////////////////////////////////////////////////////////////////////////
+// CMessageWatchDlg message handlers
+
+BOOL CMessageWatchDlg::OnInitDialog()
+{
+ CDialog::OnInitDialog();
+
+ // Set the icon for this dialog. The framework does this automatically
+ // when the application's main window is not a dialog
+ SetIcon(m_hIcon, TRUE); // Set big icon
+ SetIcon(m_hIcon, FALSE); // Set small icon
+
+ // Setup our listen socket and thread.
+ m_pListenSocket = CreateIPSocket();
+ m_pListenSocket->BindToAny( MSGMGR_BROADCAST_PORT );
+
+ m_cWinIdle.StartIdle( GetSafeHwnd(), WM_STARTIDLE, 0, 0, 100 );
+ m_cWinIdle.NextIdle();
+
+ return TRUE; // return TRUE unless you set the focus to a control
+}
+
+
+LONG CMessageWatchDlg::OnStartIdle( UINT, LONG )
+{
+ MSG msg;
+ if (!PeekMessage(&msg, GetSafeHwnd(), 0,0, PM_NOREMOVE))
+ OnIdle();
+ m_cWinIdle.NextIdle();
+ return 0;
+}
+
+
+void CMessageWatchDlg::OnIdle()
+{
+ // Kill dead connections.
+ int iNext;
+ for ( int iSender=m_Senders.Head(); iSender != m_Senders.InvalidIndex(); iSender = iNext )
+ {
+ iNext = m_Senders.Next( iSender );
+
+ CSender *pSender = m_Senders[iSender];
+ if ( pSender->m_pSocket && !pSender->m_pSocket->IsConnected() )
+ {
+ // Just release the socket so the text stays there.
+ pSender->m_pSocket->Release();
+ pSender->m_pSocket = NULL;
+ }
+ }
+
+ // Look for new connections.
+ while ( 1 )
+ {
+ CIPAddr ipFrom;
+ char data[16];
+ int len = m_pListenSocket->RecvFrom( data, sizeof( data ), &ipFrom );
+ if ( len == -1 )
+ break;
+
+ if ( data[0] == MSGMGR_PACKETID_ANNOUNCE_PRESENCE &&
+ *((int*)&data[1]) == MSGMGR_VERSION )
+ {
+ int iPort = *((int*)&data[5]);
+
+ // See if we have a machine with this info yet.
+ CIPAddr connectAddr = ipFrom;
+ connectAddr.port = iPort;
+
+ // NOTE: we'll accept connections from machines we were connected to earlier but
+ // lost the connection to.
+ CSender *pSender = FindSenderByAddr( ipFrom.ip );
+ if ( !pSender || !pSender->m_pSocket )
+ {
+ // 'nitiate the connection.
+ ITCPSocket *pNew = CreateTCPSocket();
+ if ( pNew->BindToAny( 0 ) && TCPSocket_Connect( pNew, &connectAddr, 1000 ) )
+ {
+ char nameStr[256];
+ char title[512];
+ if ( !ConvertIPAddrToString( &ipFrom, nameStr, sizeof( nameStr ) ) )
+ Q_snprintf( nameStr, sizeof( nameStr ), "%d.%d.%d.%d", ipFrom.ip[0], ipFrom.ip[1], ipFrom.ip[2], ipFrom.ip[3] );
+
+ Q_snprintf( title, sizeof( title ), "%s:%d", nameStr, iPort );
+
+ // If the sender didn't exist yet, add a new one.
+ if ( !pSender )
+ {
+ pSender = new CSender;
+
+ IConsoleWnd *pWnd = CreateConsoleWnd(
+ AfxGetInstanceHandle(),
+ IDD_OUTPUT,
+ IDC_DEBUG_OUTPUT,
+ false
+ );
+
+ pSender->m_pConsoleWnd = pWnd;
+ pWnd->SetTitle( title );
+
+ Q_strncpy( pSender->m_Name, title, sizeof( pSender->m_Name ) );
+ m_Senders.AddToTail( pSender );
+ m_Machines.AddString( pSender->m_Name );
+ }
+
+ pSender->m_Addr = connectAddr;
+ pSender->m_pSocket = pNew;
+ }
+ else
+ {
+ pNew->Release();
+ }
+ }
+ }
+ }
+
+
+ // Read input from our current connections.
+ FOR_EACH_LL( m_Senders, i )
+ {
+ CSender *pSender = m_Senders[i];
+
+ while ( 1 )
+ {
+ if ( !pSender->m_pSocket )
+ break;
+
+ CUtlVector<unsigned char> data;
+ if ( !pSender->m_pSocket->Recv( data ) )
+ break;
+
+ if ( data[0] == MSGMGR_PACKETID_MSG )
+ {
+ char *pMsg = (char*)&data[1];
+ pSender->m_pConsoleWnd->PrintToConsole( pMsg );
+ OutputDebugString( pMsg );
+ }
+ }
+ }
+}
+
+
+void CMessageWatchDlg::OnDestroy()
+{
+ // Stop the idling thread
+ m_cWinIdle.EndIdle();
+ CDialog::OnDestroy();
+}
+
+
+CSender* CMessageWatchDlg::FindSenderByAddr( const unsigned char ip[4] )
+{
+ FOR_EACH_LL( m_Senders, i )
+ {
+ if ( memcmp( m_Senders[i]->m_Addr.ip, ip, 4 ) == 0 )
+ return m_Senders[i];
+ }
+ return NULL;
+}
+
+
+CSender* CMessageWatchDlg::FindSenderByName( const char *pName )
+{
+ FOR_EACH_LL( m_Senders, i )
+ {
+ if ( stricmp( pName, m_Senders[i]->m_Name ) == 0 )
+ return m_Senders[i];
+ }
+ return NULL;
+}
+
+
+// If you add a minimize button to your dialog, you will need the code below
+// to draw the icon. For MFC applications using the document/view model,
+// this is automatically done for you by the framework.
+
+void CMessageWatchDlg::OnPaint()
+{
+ if (IsIconic())
+ {
+ CPaintDC dc(this); // device context for painting
+
+ SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
+
+ // Center icon in client rectangle
+ int cxIcon = GetSystemMetrics(SM_CXICON);
+ int cyIcon = GetSystemMetrics(SM_CYICON);
+ CRect rect;
+ GetClientRect(&rect);
+ int x = (rect.Width() - cxIcon + 1) / 2;
+ int y = (rect.Height() - cyIcon + 1) / 2;
+
+ // Draw the icon
+ dc.DrawIcon(x, y, m_hIcon);
+ }
+ else
+ {
+ CDialog::OnPaint();
+ }
+}
+
+// The system calls this to obtain the cursor to display while the user drags
+// the minimized window.
+HCURSOR CMessageWatchDlg::OnQueryDragIcon()
+{
+ return (HCURSOR) m_hIcon;
+}
+
+void CMessageWatchDlg::OnDblclkMachines()
+{
+ int index = m_Machines.GetCurSel();
+ if ( index != LB_ERR )
+ {
+ CString str;
+ m_Machines.GetText( index, str );
+
+ CSender *pSender = FindSenderByName( str );
+ if ( pSender )
+ pSender->m_pConsoleWnd->SetVisible( true );
+ }
+}
+
+void CMessageWatchDlg::OnShowall()
+{
+ FOR_EACH_LL( m_Senders, i )
+ {
+ m_Senders[i]->m_pConsoleWnd->SetVisible( true );
+ }
+}
+
+void CMessageWatchDlg::OnHideall()
+{
+ FOR_EACH_LL( m_Senders, i )
+ {
+ m_Senders[i]->m_pConsoleWnd->SetVisible( false );
+ }
+}
diff --git a/utils/vmpi/testapps/MessageWatch/MessageWatchDlg.h b/utils/vmpi/testapps/MessageWatch/MessageWatchDlg.h
new file mode 100644
index 0000000..e495a54
--- /dev/null
+++ b/utils/vmpi/testapps/MessageWatch/MessageWatchDlg.h
@@ -0,0 +1,100 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+// MessageWatchDlg.h : header file
+//
+
+#if !defined(AFX_MESSAGEWATCHDLG_H__AB9CEAF4_0166_4CCA_9DEC_77C0918F78C4__INCLUDED_)
+#define AFX_MESSAGEWATCHDLG_H__AB9CEAF4_0166_4CCA_9DEC_77C0918F78C4__INCLUDED_
+
+#if _MSC_VER > 1000
+#pragma once
+#endif // _MSC_VER > 1000
+
+
+#include "iphelpers.h"
+#include "tcpsocket.h"
+#include "threadhelpers.h"
+#include "consolewnd.h"
+#include "win_idle.h"
+
+
+/////////////////////////////////////////////////////////////////////////////
+// CMessageWatchDlg dialog
+
+class CSender
+{
+public:
+ CSender();
+ ~CSender();
+
+public:
+
+ CIPAddr m_Addr;
+ ITCPSocket *m_pSocket;
+ IConsoleWnd *m_pConsoleWnd;
+ char m_Name[128];
+};
+
+class CMessageWatchDlg : public CDialog
+{
+// Construction
+public:
+ CMessageWatchDlg(CWnd* pParent = NULL); // standard constructor
+ ~CMessageWatchDlg();
+
+
+ // Listen for broadcasts on this socket.
+ ISocket *m_pListenSocket;
+
+ // Connections we've made.
+ CUtlLinkedList<CSender*,int> m_Senders;
+
+ CCriticalSection m_SocketsCS;
+ CWinIdle m_cWinIdle;
+
+
+ CSender* FindSenderByAddr( const unsigned char ip[4] );
+ CSender* FindSenderByName( const char *pName );
+
+
+// Dialog Data
+ //{{AFX_DATA(CMessageWatchDlg)
+ enum { IDD = IDD_MESSAGEWATCH_DIALOG };
+ CListBox m_Machines;
+ //}}AFX_DATA
+
+ // ClassWizard generated virtual function overrides
+ //{{AFX_VIRTUAL(CMessageWatchDlg)
+ protected:
+ virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
+ //}}AFX_VIRTUAL
+
+// Implementation
+protected:
+ HICON m_hIcon;
+
+ void OnIdle();
+
+ // Generated message map functions
+ //{{AFX_MSG(CMessageWatchDlg)
+ afx_msg void OnDestroy();
+ afx_msg LONG OnStartIdle(UINT, LONG);
+ virtual BOOL OnInitDialog();
+ afx_msg void OnPaint();
+ afx_msg HCURSOR OnQueryDragIcon();
+ afx_msg void OnDblclkMachines();
+ afx_msg void OnShowall();
+ afx_msg void OnHideall();
+ //}}AFX_MSG
+ DECLARE_MESSAGE_MAP()
+};
+
+//{{AFX_INSERT_LOCATION}}
+// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
+
+#endif // !defined(AFX_MESSAGEWATCHDLG_H__AB9CEAF4_0166_4CCA_9DEC_77C0918F78C4__INCLUDED_)
diff --git a/utils/vmpi/testapps/MessageWatch/StdAfx.cpp b/utils/vmpi/testapps/MessageWatch/StdAfx.cpp
new file mode 100644
index 0000000..43fa619
--- /dev/null
+++ b/utils/vmpi/testapps/MessageWatch/StdAfx.cpp
@@ -0,0 +1,15 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+// stdafx.cpp : source file that includes just the standard includes
+// MessageWatch.pch will be the pre-compiled header
+// stdafx.obj will contain the pre-compiled type information
+
+#include "stdafx.h"
+
+
+
diff --git a/utils/vmpi/testapps/MessageWatch/StdAfx.h b/utils/vmpi/testapps/MessageWatch/StdAfx.h
new file mode 100644
index 0000000..adf866a
--- /dev/null
+++ b/utils/vmpi/testapps/MessageWatch/StdAfx.h
@@ -0,0 +1,33 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+// stdafx.h : include file for standard system include files,
+// or project specific include files that are used frequently, but
+// are changed infrequently
+//
+
+#if !defined(AFX_STDAFX_H__70653A1B_FB34_4AD9_861C_580071240D6F__INCLUDED_)
+#define AFX_STDAFX_H__70653A1B_FB34_4AD9_861C_580071240D6F__INCLUDED_
+
+#if _MSC_VER > 1000
+#pragma once
+#endif // _MSC_VER > 1000
+
+#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
+
+#include <afxwin.h> // MFC core and standard components
+#include <afxext.h> // MFC extensions
+#include <afxdtctl.h> // MFC support for Internet Explorer 4 Common Controls
+#ifndef _AFX_NO_AFXCMN_SUPPORT
+#include <afxcmn.h> // MFC support for Windows Common Controls
+#endif // _AFX_NO_AFXCMN_SUPPORT
+
+
+//{{AFX_INSERT_LOCATION}}
+// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
+
+#endif // !defined(AFX_STDAFX_H__70653A1B_FB34_4AD9_861C_580071240D6F__INCLUDED_)
diff --git a/utils/vmpi/testapps/MessageWatch/res/MessageWatch.ico b/utils/vmpi/testapps/MessageWatch/res/MessageWatch.ico
new file mode 100644
index 0000000..dc0d87d
--- /dev/null
+++ b/utils/vmpi/testapps/MessageWatch/res/MessageWatch.ico
Binary files differ
diff --git a/utils/vmpi/testapps/MessageWatch/res/MessageWatch.rc2 b/utils/vmpi/testapps/MessageWatch/res/MessageWatch.rc2
new file mode 100644
index 0000000..cf543e7
--- /dev/null
+++ b/utils/vmpi/testapps/MessageWatch/res/MessageWatch.rc2
@@ -0,0 +1,13 @@
+//
+// MESSAGEWATCH.RC2 - resources Microsoft Visual C++ does not edit directly
+//
+
+#ifdef APSTUDIO_INVOKED
+ #error this file is not editable by Microsoft Visual C++
+#endif //APSTUDIO_INVOKED
+
+
+/////////////////////////////////////////////////////////////////////////////
+// Add manually edited resources here...
+
+/////////////////////////////////////////////////////////////////////////////
diff --git a/utils/vmpi/testapps/MessageWatch/resource.h b/utils/vmpi/testapps/MessageWatch/resource.h
new file mode 100644
index 0000000..05f2c75
--- /dev/null
+++ b/utils/vmpi/testapps/MessageWatch/resource.h
@@ -0,0 +1,29 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+//{{NO_DEPENDENCIES}}
+// Microsoft Developer Studio generated include file.
+// Used by MessageWatch.rc
+//
+#define IDSHOWALL 3
+#define IDHIDEALL 4
+#define IDD_MESSAGEWATCH_DIALOG 102
+#define IDR_MAINFRAME 128
+#define IDD_OUTPUT 129
+#define IDC_MACHINES 1000
+#define IDC_DEBUG_OUTPUT 1000
+
+// Next default values for new objects
+//
+#ifdef APSTUDIO_INVOKED
+#ifndef APSTUDIO_READONLY_SYMBOLS
+#define _APS_NEXT_RESOURCE_VALUE 129
+#define _APS_NEXT_COMMAND_VALUE 32771
+#define _APS_NEXT_CONTROL_VALUE 1001
+#define _APS_NEXT_SYMED_VALUE 101
+#endif
+#endif
diff --git a/utils/vmpi/testapps/MessageWatch/win_idle.cpp b/utils/vmpi/testapps/MessageWatch/win_idle.cpp
new file mode 100644
index 0000000..69ac9da
--- /dev/null
+++ b/utils/vmpi/testapps/MessageWatch/win_idle.cpp
@@ -0,0 +1,123 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+// Class for sending idle messages to a window
+
+#include "stdafx.h"
+#include "win_idle.h"
+
+// Stub function to get into the object's main thread loop
+DWORD WINAPI CWinIdle::ThreadStub(LPVOID pIdle)
+{
+ return ((CWinIdle *)pIdle)->RunIdle();
+}
+
+CWinIdle::CWinIdle() :
+ m_hIdleThread(NULL),
+ m_hIdleEvent(NULL),
+ m_hStopEvent(NULL),
+ m_hWnd(0),
+ m_uMsg(0),
+ m_dwDelay(0)
+{
+}
+
+CWinIdle::~CWinIdle()
+{
+ if (m_hIdleThread)
+ OutputDebugString("!!CWinIdle Warning!! Idle thread not shut down!\n");
+}
+
+DWORD CWinIdle::RunIdle()
+{
+ // Set up an event list
+ HANDLE aEvents[2];
+
+ aEvents[0] = m_hStopEvent;
+ aEvents[1] = m_hIdleEvent;
+
+ // Wait for a stop or idle event
+ while (WaitForMultipleObjects(2, aEvents, FALSE, INFINITE) != WAIT_OBJECT_0)
+ {
+ // Send an idle message
+ PostMessage(m_hWnd, m_uMsg, m_wParam, m_lParam);
+ // Wait for a bit...
+ Sleep(m_dwDelay);
+ }
+
+ return 0;
+}
+
+BOOL CWinIdle::StartIdle(HWND hWnd, UINT uMessage, WPARAM wParam, LPARAM lParam, DWORD dwDelay)
+{
+ // Make sure it's not already running
+ if (m_hIdleThread)
+ return FALSE;
+
+ // Make sure they send in a valid handle..
+ if (!hWnd)
+ return FALSE;
+
+ // Create the events
+ m_hIdleEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
+ m_hStopEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
+
+ // Make sure the events got created
+ if ((!m_hIdleEvent) || (!m_hStopEvent))
+ return FALSE;
+
+ // Create the thread
+ DWORD dwThreadID;
+ m_hIdleThread = CreateThread(NULL, 0, CWinIdle::ThreadStub, (void *)this, 0, &dwThreadID);
+
+ if (m_hIdleThread)
+ {
+ SetThreadPriority(m_hIdleThread, THREAD_PRIORITY_IDLE);
+
+ m_hWnd = hWnd;
+ m_uMsg = uMessage;
+ m_wParam = wParam;
+ m_lParam = lParam;
+
+ m_dwDelay = dwDelay;
+ }
+
+ return m_hIdleThread != 0;
+}
+
+BOOL CWinIdle::EndIdle()
+{
+ // Make sure it's running
+ if (!m_hIdleThread)
+ return FALSE;
+
+ // Stop the idle thread
+ SetEvent(m_hStopEvent);
+ WaitForSingleObject(m_hIdleThread, INFINITE);
+ CloseHandle(m_hIdleThread);
+
+ // Get rid of the event objects
+ CloseHandle(m_hIdleEvent);
+ CloseHandle(m_hStopEvent);
+
+ // Set everything back to 0
+ m_hIdleEvent = 0;
+ m_hStopEvent = 0;
+ m_hIdleThread = 0;
+
+ return TRUE;
+}
+
+void CWinIdle::NextIdle()
+{
+ // Make sure the thread's running
+ if (!m_hIdleThread)
+ return;
+
+ // Signal an idle message
+ SetEvent(m_hIdleEvent);
+}
diff --git a/utils/vmpi/testapps/MessageWatch/win_idle.h b/utils/vmpi/testapps/MessageWatch/win_idle.h
new file mode 100644
index 0000000..6e2e3f3
--- /dev/null
+++ b/utils/vmpi/testapps/MessageWatch/win_idle.h
@@ -0,0 +1,78 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+// WinIdle.h - Defines a class for sending idle messages to a window from a secondary thread
+
+#ifndef __WINIDLE_H__
+#define __WINIDLE_H__
+
+
+class CWinIdle
+{
+protected:
+ HANDLE m_hIdleEvent, m_hStopEvent;
+
+ HWND m_hWnd;
+ UINT m_uMsg;
+ WPARAM m_wParam;
+ LPARAM m_lParam;
+
+ DWORD m_dwDelay;
+
+ HANDLE m_hIdleThread;
+
+ // The thread calling stub
+ static DWORD WINAPI ThreadStub(LPVOID pIdle);
+ // The actual idle loop
+ virtual DWORD RunIdle();
+
+public:
+ CWinIdle();
+ virtual ~CWinIdle();
+
+ inline DWORD GetDelay() {return m_dwDelay;}
+ inline void SetDelay(DWORD delay) {m_dwDelay = delay;}
+
+ // Member access
+ virtual HANDLE GetThreadHandle() const { return m_hIdleThread; };
+
+ // Start idling, and define the message and window to use
+ // Returns TRUE on success
+ virtual BOOL StartIdle(HWND hWnd, UINT uMessage, WPARAM wParam = 0, LPARAM lParam = 0, DWORD dwDelay = 0);
+ // Stop idling
+ // Returns TRUE on success
+ virtual BOOL EndIdle();
+ // Notify the idle process that the message was received.
+ // Note : If this function is not called, the idle thread will not send any messages
+ virtual void NextIdle();
+};
+
+
+// Used to slow down the idle thread while dialogs are up.
+class IdleChanger
+{
+public:
+ IdleChanger(CWinIdle *pIdle, DWORD msDelay)
+ {
+ m_pIdle = pIdle;
+ m_OldDelay = pIdle->GetDelay();
+ pIdle->SetDelay(msDelay);
+ }
+
+ ~IdleChanger()
+ {
+ m_pIdle->SetDelay(m_OldDelay);
+ }
+
+ CWinIdle *m_pIdle;
+ DWORD m_OldDelay;
+};
+
+
+
+#endif //__WINIDLE_H__
+