diff options
Diffstat (limited to 'utils/vcd_sound_check/vcd_sound_check.vpc')
| -rw-r--r-- | utils/vcd_sound_check/vcd_sound_check.vpc | 120 |
1 files changed, 120 insertions, 0 deletions
diff --git a/utils/vcd_sound_check/vcd_sound_check.vpc b/utils/vcd_sound_check/vcd_sound_check.vpc new file mode 100644 index 0000000..0bfc4ab --- /dev/null +++ b/utils/vcd_sound_check/vcd_sound_check.vpc @@ -0,0 +1,120 @@ +//----------------------------------------------------------------------------- +// VCD_SOUND_CHECK.VPC +// +// Project Script +//----------------------------------------------------------------------------- + +$Macro SRCDIR "..\.." +$Macro OUTBINDIR "$SRCDIR\..\game\bin" + +$Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc" + +$Configuration +{ + $Compiler + { + $AdditionalIncludeDirectories "$BASE,$SRCDIR\utils\vcd_sound_check,$SRCDIR\game\shared,..\common" + $Create/UsePrecompiledHeader "Use Precompiled Header (/Yu)" + $Create/UsePCHThroughFile "cbase.h" + $PrecompiledHeaderFile "Debug/vcd_sound_check.pch" + } +} + +$Project "Vcd_sound_check" +{ + $Folder "Source Files" + { + $File "vcd_sound_check.cpp" + + $File "..\common\cmdlib.cpp" \ + "$SRCDIR\public\filesystem_helpers.cpp" \ + "$SRCDIR\public\filesystem_init.cpp" \ + "..\common\filesystem_tools.cpp" \ + "$SRCDIR\public\interpolatortypes.cpp" \ + "$SRCDIR\game\shared\interval.cpp" \ + "..\common\scriplib.cpp" + { + $Configuration + { + $Compiler + { + $Create/UsePrecompiledHeader "Not Using Precompiled Headers" + } + } + } + + $File "StdAfx.cpp" + { + $Configuration + { + $Compiler + { + $Create/UsePrecompiledHeader "Create Precompiled Header (/Yc)" + } + } + } + + } + + $Folder "Header Files" + { + $File "$SRCDIR\public\filesystem_helpers.h" + $File "$SRCDIR\game\shared\ichoreoeventcallback.h" + $File "$SRCDIR\game\shared\iscenetokenprocessor.h" + $File "..\common\scriplib.h" + $File "$SRCDIR\public\mathlib\amd3dx.h" + $File "$SRCDIR\public\tier0\basetypes.h" + $File "cbase.h" + $File "$SRCDIR\game\shared\choreoactor.h" + $File "$SRCDIR\game\shared\choreochannel.h" + $File "$SRCDIR\game\shared\choreoevent.h" + $File "$SRCDIR\game\shared\choreoscene.h" + $File "..\common\cmdlib.h" + $File "$SRCDIR\public\Color.h" + $File "$SRCDIR\public\tier0\commonmacros.h" + $File "$SRCDIR\public\tier1\convar.h" + $File "$SRCDIR\public\tier0\dbg.h" + $File "$SRCDIR\game\shared\ExpressionSample.h" + $File "$SRCDIR\public\tier0\fasttimer.h" + $File "$SRCDIR\public\filesystem.h" + $File "..\common\filesystem_tools.h" + $File "$SRCDIR\public\appframework\IAppSystem.h" + $File "$SRCDIR\public\tier0\icommandline.h" + $File "$SRCDIR\public\engine\IEngineSound.h" + $File "$SRCDIR\public\vstdlib\IKeyValuesSystem.h" + $File "$SRCDIR\public\tier1\interface.h" + $File "$SRCDIR\public\interpolatortypes.h" + $File "$SRCDIR\game\shared\interval.h" + $File "$SRCDIR\public\irecipientfilter.h" + $File "$SRCDIR\public\tier1\KeyValues.h" + $File "$SRCDIR\public\mathlib\mathlib.h" + $File "$SRCDIR\public\tier0\mem.h" + $File "$SRCDIR\public\tier0\memdbgoff.h" + $File "$SRCDIR\public\tier0\memdbgon.h" + $File "$SRCDIR\public\networkvar.h" + $File "$SRCDIR\public\tier0\platform.h" + $File "$SRCDIR\public\tier0\protected_things.h" + $File "$SRCDIR\public\vstdlib\random.h" + $File "$SRCDIR\game\shared\sharedInterface.h" + $File "$SRCDIR\public\soundchars.h" + $File "$SRCDIR\public\soundflags.h" + $File "$SRCDIR\public\string_t.h" + $File "$SRCDIR\public\tier1\strtools.h" + $File "$SRCDIR\public\tier1\utldict.h" + $File "$SRCDIR\public\tier1\utllinkedlist.h" + $File "$SRCDIR\public\tier1\utlmemory.h" + $File "$SRCDIR\public\tier1\utlrbtree.h" + $File "$SRCDIR\public\tier1\utlsymbol.h" + $File "$SRCDIR\public\tier1\utlvector.h" + $File "$SRCDIR\public\mathlib\vector.h" + $File "$SRCDIR\public\mathlib\vector2d.h" + $File "$SRCDIR\public\vstdlib\vstdlib.h" + } + + $Folder "Link Libraries" + { + $Lib choreoobjects + $Lib mathlib + $Lib tier2 + } +} |