diff options
Diffstat (limited to 'utils/unittest')
| -rw-r--r-- | utils/unittest/unittest.cpp | 135 | ||||
| -rw-r--r-- | utils/unittest/unittest.vpc | 32 |
2 files changed, 167 insertions, 0 deletions
diff --git a/utils/unittest/unittest.cpp b/utils/unittest/unittest.cpp new file mode 100644 index 0000000..31b7101 --- /dev/null +++ b/utils/unittest/unittest.cpp @@ -0,0 +1,135 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: Unit test program +// +// $NoKeywords: $ +//=============================================================================// + +#include "unitlib/unitlib.h" +#include "appframework/iappsystemgroup.h" +#include "appframework/appframework.h" +#include "tier0/dbg.h" +#include <stdio.h> +#include <windows.h> +#include "vstdlib/iprocessutils.h" +#include "tier1/interface.h" +#include "vstdlib/cvar.h" + +#pragma warning (disable:4100) + +SpewRetval_t UnitTestSpew( SpewType_t type, char const *pMsg ) +{ + switch( type ) + { + case SPEW_WARNING: + printf( "UnitTest Warning:\n" ); + break; + case SPEW_ASSERT: + printf( "UnitTest Assert:\n" ); + break; + case SPEW_ERROR: + printf( "UnitTest Error:\n" ); + break; + } + printf( "%s", pMsg ); + OutputDebugString( pMsg ); + + if ( Sys_IsDebuggerPresent() ) + return ( type == SPEW_ASSERT || type == SPEW_ERROR ) ? SPEW_DEBUGGER : SPEW_CONTINUE; + return SPEW_CONTINUE; +} + + +//----------------------------------------------------------------------------- +// The application object +//----------------------------------------------------------------------------- +class CUnitTestApp : public CDefaultAppSystemGroup<CSteamAppSystemGroup> +{ +public: + // Methods of IApplication + virtual bool Create(); + virtual int Main(); + virtual void Destroy(); + +private: +}; + +DEFINE_CONSOLE_STEAM_APPLICATION_OBJECT( CUnitTestApp ); + + +//----------------------------------------------------------------------------- +// The application object +//----------------------------------------------------------------------------- +bool CUnitTestApp::Create() +{ + // Install a special Spew handler that ignores all assertions and lets us + // run for as long as possible + SpewOutputFunc( UnitTestSpew ); + + // FIXME: This list of dlls should come from the unittests themselves + AppSystemInfo_t appSystems[] = + { + { "vstdlib.dll", PROCESS_UTILS_INTERFACE_VERSION }, + { "", "" } // Required to terminate the list + }; + + if ( !AddSystems( appSystems ) ) + return false; + + // Very simple... just iterate over all .DLLs in the current directory + // see if they export UNITTEST_INTERFACE_VERSION. If not, then unload them + // just as quick. + + // We may want to make this more sophisticated, giving it a search path, + // or giving test DLLs special extensions, or statically linking the test DLLs + // to this program. + + WIN32_FIND_DATA findFileData; + HANDLE hFind= FindFirstFile("*.dll", &findFileData); + + while (hFind != INVALID_HANDLE_VALUE) + { + CSysModule* hLib = Sys_LoadModule(findFileData.cFileName); + if ( hLib ) + { + CreateInterfaceFn factory = Sys_GetFactory( hLib ); + if ( factory && factory( UNITTEST_INTERFACE_VERSION, NULL ) ) + { + AppModule_t module = LoadModule( factory ); + AddSystem( module, UNITTEST_INTERFACE_VERSION ); + } + else + { + Sys_UnloadModule( hLib ); + } + } + + if (!FindNextFile( hFind, &findFileData )) + break; + } + + return true; +} + +void CUnitTestApp::Destroy() +{ +} + + +//----------------------------------------------------------------------------- +// The application object +//----------------------------------------------------------------------------- +int CUnitTestApp::Main() +{ + printf( "Valve Software - unittest.exe (%s)\n", __DATE__ ); + + int nTestCount = UnitTestCount(); + for ( int i = 0; i < nTestCount; ++i ) + { + ITestCase* pTestCase = GetUnitTest(i); + printf("Starting test %s....\n", pTestCase->GetName() ); + pTestCase->RunTest(); + } + + return 0; +} diff --git a/utils/unittest/unittest.vpc b/utils/unittest/unittest.vpc new file mode 100644 index 0000000..54cee6a --- /dev/null +++ b/utils/unittest/unittest.vpc @@ -0,0 +1,32 @@ +//----------------------------------------------------------------------------- +// UNITTEST.VPC +// +// Project Script +//----------------------------------------------------------------------------- + +$Macro SRCDIR "..\.." +$Macro OUTBINDIR "$SRCDIR\..\game\bin" + +$Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc" + +$Configuration +{ + $Compiler + { + $PreprocessorDefinitions "$BASE;PROTECTED_THINGS_DISABLE" + } +} + +$Project "Unittest" +{ + $Folder "Source Files" + { + $File "unittest.cpp" + } + + $Folder "Link Libraries" + { + $Lib appframework + $Lib unitlib + } +} |