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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: Interface of CTeamKillAward
+//
+// $Workfile: $
+// $Date: $
+//
+//------------------------------------------------------------------------------------------------------
+// $Log: $
+//
+// $NoKeywords: $
+//=============================================================================//
+#ifndef TEAMKILLAWARD_H
+#define TEAMKILLAWARD_H
+#ifdef WIN32
+#pragma once
+#endif
+#include "Award.h"
+#include <map>
+
+
+using namespace std;
+//------------------------------------------------------------------------------------------------------
+// Purpose: CTeamKillAward is an award given to the player who kills more of
+// their teammates than any other player.
+//------------------------------------------------------------------------------------------------------
+class CTeamKillAward: public CAward
+{
+protected:
+ map<PID,int> numbetrayals;
+ void noWinner(CHTMLFile& html);
+ void extendedinfo(CHTMLFile& html);
+public:
+ explicit CTeamKillAward():CAward("Antisocial"){}
+ void getWinner();
+};
+#endif // TEAMKILLAWARD_H