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-rw-r--r--utils/tfstats/sharpshooteraward.cpp91
1 files changed, 91 insertions, 0 deletions
diff --git a/utils/tfstats/sharpshooteraward.cpp b/utils/tfstats/sharpshooteraward.cpp
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: Implementation of CSharpshooterAward
+//
+// $Workfile: $
+// $Date: $
+//
+//------------------------------------------------------------------------------------------------------
+// $Log: $
+//
+// $NoKeywords: $
+//=============================================================================//
+#include "SharpshooterAward.h"
+
+double CSharpshooterAward::HS_VALUE = 3.00;
+double CSharpshooterAward::SHOT_VALUE = 1.00;
+
+//------------------------------------------------------------------------------------------------------
+// Function: CSharpshooterAward::getWinner
+// Purpose: this totals up each sniper's score and determines a winner
+//------------------------------------------------------------------------------------------------------
+void CSharpshooterAward::getWinner()
+{
+ CEventListIterator it;
+
+ for (it=g_pMatchInfo->eventList()->begin(); it != g_pMatchInfo->eventList()->end(); ++it)
+ {
+ if ((*it)->getType()==CLogEvent::FRAG)
+ {
+ if (strcmp((*it)->getArgument(2)->getStringValue(),"sniperrifle")==0)
+ {
+ PID pid=(*it)->getArgument(0)->asPlayerGetPID();
+ sharpshooterscore[pid]+=SHOT_VALUE;
+ numshots[pid]++;
+ }
+ else if (strcmp((*it)->getArgument(2)->getStringValue(),"headshot")==0)
+ {
+ PID pid=(*it)->getArgument(0)->asPlayerGetPID();
+ sharpshooterscore[pid]+=HS_VALUE;
+ numhs[pid]++;
+ }
+ }
+ }
+
+ int winnerScore=0;
+ winnerID=-1;
+ fNoWinner=true;
+
+ map<PID,int>::iterator it2=sharpshooterscore.begin();
+ for (it2;it2!=sharpshooterscore.end();++it2)
+ {
+ PID pid=(*it2).first;
+ int score=(*it2).second;
+ if (score > winnerScore)
+ {
+ winnerID=pid;
+ winnerScore=score;
+ fNoWinner=false;
+ }
+ }
+
+
+}
+
+//------------------------------------------------------------------------------------------------------
+// Function: CSharpshooterAward::noWinner
+// Purpose: this writes html to indicate that no snipers got any kills
+// Input: html - the html file to write to
+//------------------------------------------------------------------------------------------------------
+void CSharpshooterAward::noWinner(CHTMLFile& html)
+{
+ html.write("No one was sniped during this match");
+}
+
+//------------------------------------------------------------------------------------------------------
+// Function: CSharpshooterAward::extendedinfo
+// Purpose: this reports how many headshots and normal shots the winner got
+// Input: html - the html file to write to
+//------------------------------------------------------------------------------------------------------
+void CSharpshooterAward::extendedinfo(CHTMLFile& html)
+{
+ int hs=numhs[winnerID];
+ int shots=numshots[winnerID];
+ if (hs && shots)
+ html.write("%s got %li headshots and %li normal shots!",winnerName.c_str(),hs,shots);
+ else if (hs && !shots)
+ html.write("All of %s's %li snipes were headshots!",winnerName.c_str(),hs);
+ else if (shots && !hs)
+ html.write("%s sniped %li people!",winnerName.c_str(),shots);
+}
+