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Diffstat (limited to 'utils/tfstats/plrpersist.h')
| -rw-r--r-- | utils/tfstats/plrpersist.h | 91 |
1 files changed, 91 insertions, 0 deletions
diff --git a/utils/tfstats/plrpersist.h b/utils/tfstats/plrpersist.h new file mode 100644 index 0000000..a6302cd --- /dev/null +++ b/utils/tfstats/plrpersist.h @@ -0,0 +1,91 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +// +//=============================================================================// +#pragma warning (disable:4786) +//=========== (C) Copyright 1999 Valve, L.L.C. All rights reserved. =========== +// +// The copyright to the contents herein is the property of Valve, L.L.C. +// The contents may be used and/or copied only with the written permission of +// Valve, L.L.C., or in accordance with the terms and conditions stipulated in +// the agreement/contract under which the contents have been supplied. +// +// Purpose: +// +// $Workfile: $ +// $Date: $ +// +//------------------------------------------------------------------------------------------------------ +// $Log: $ +// +// $NoKeywords: $ +//============================================================================= +#ifndef PLRPERSIST_H +#define PLRPERSIST_H +#ifdef WIN32 +#pragma once +#endif +#include <time.h> +#include <map> +#include <string> +#include <list> +#include <utility> +#include "TimeIndexedList.h" +#include "Player.h" +#include "TextFile.h" +using namespace std; + +//------------------------------------------------------------------------------------------------------ +// Purpose: Represents persistent player data. This class is used to save and load +// Player data from the disk. +//------------------------------------------------------------------------------------------------------ +class CPlrPersist +{ +public: + unsigned long WONID; + int kills; + int deaths; + time_t timeon; + + bool valid; + + string faveString(map<string,int>& theMap); + + map<string,int> nickmap; + string faveName(); + map<string,int> weapmap; + string faveWeap(); + map<string,int> classmap; + string faveClass(); + list<pair<time_t,time_t> > playtimes; + + time_t lastplayed; + + int matches; + int suicides; + int faveweapkills; + double rank(); + + + CPlrPersist() + { + kills=deaths=suicides=faveweapkills=matches=0;WONID=-1; + } + + + + void read(unsigned long WONID); + void read(CTextFile& f); + void merge(CPlrPersist& cpp,bool mergeOverlaps=false); + void generate(CPlayer& cp); + void write(); + + list<pair<time_t,time_t> >::iterator timesOverlap(time_t start, time_t end,bool testself=true); +}; + + + +#endif // PLRPERSIST_H |