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Diffstat (limited to 'utils/sptconvert/sptconvert.vcproj')
| -rw-r--r-- | utils/sptconvert/sptconvert.vcproj | 191 |
1 files changed, 191 insertions, 0 deletions
diff --git a/utils/sptconvert/sptconvert.vcproj b/utils/sptconvert/sptconvert.vcproj new file mode 100644 index 0000000..29938a6 --- /dev/null +++ b/utils/sptconvert/sptconvert.vcproj @@ -0,0 +1,191 @@ +<?xml version="1.0" encoding="Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="7.10" + Name="sptconvert" + ProjectGUID="{25191756-B845-42CE-BDB6-D1213911ABEC}" + Keyword="Win32Proj"> + <Platforms> + <Platform + Name="Win32"/> + </Platforms> + <Configurations> + <Configuration + Name="Debug|Win32" + OutputDirectory="Debug" + IntermediateDirectory="Debug" + ConfigurationType="1" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\common,..\..\public,..\..\public\tier1,..\..\Game_Shared,SpeedTreeRT/include" + PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE" + MinimalRebuild="TRUE" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + UsePrecompiledHeader="0" + WarningLevel="3" + Detect64BitPortabilityProblems="TRUE" + DebugInformationFormat="4"/> + <Tool + Name="VCCustomBuildTool" + CommandLine="if exist ..\..\..\game\bin\"$(TargetName)".exe attrib -r ..\..\..\game\bin\"$(TargetName)".exe +copy "$(TargetPath)" ..\..\..\game\bin\"$(TargetName)".exe +if exist ..\..\..\game\bin\"$(TargetName)".pdb attrib -r ..\..\..\game\bin\"$(TargetName)".pdb +copy "$(TargetPath)" ..\..\..\game\bin\"$(TargetName)".pdb +" + Outputs="..\..\..\game\bin\$(TargetName).exe;..\..\..\game\bin\$(TargetName).pdb"/> + <Tool + Name="VCLinkerTool" + AdditionalDependencies="SpeedTreeRT/lib/debug/SpeedTreeRT_d.lib" + OutputFile="$(OutDir)/sptconvert.exe" + LinkIncremental="2" + GenerateDebugInformation="TRUE" + ProgramDatabaseFile="$(OutDir)/sptconvert.pdb" + SubSystem="1" + TargetMachine="1"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCWebDeploymentTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="Release|Win32" + OutputDirectory="Release" + IntermediateDirectory="Release" + ConfigurationType="1" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + AdditionalIncludeDirectories="..\common,..\..\public,..\..\public\tier1,..\..\Game_Shared,SpeedTreeRT/include" + PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE" + RuntimeLibrary="0" + UsePrecompiledHeader="0" + WarningLevel="3" + Detect64BitPortabilityProblems="TRUE" + DebugInformationFormat="3"/> + <Tool + Name="VCCustomBuildTool" + CommandLine="if exist ..\..\..\game\bin\"$(TargetName)".exe attrib -r ..\..\..\game\bin\"$(TargetName)".exe +copy "$(TargetPath)" ..\..\..\game\bin\"$(TargetName)".exe +if exist ..\..\..\game\bin\"$(TargetName)".pdb attrib -r ..\..\..\game\bin\"$(TargetName)".pdb +copy "$(TargetPath)" ..\..\..\game\bin\"$(TargetName)".pdb +" + Outputs="..\..\..\game\bin\$(TargetName).exe;..\..\..\game\bin\$(TargetName).pdb"/> + <Tool + Name="VCLinkerTool" + AdditionalDependencies="SpeedTreeRT/lib/release/SpeedTreeRT.lib" + OutputFile="$(OutDir)/sptconvert.exe" + LinkIncremental="1" + GenerateDebugInformation="TRUE" + SubSystem="1" + OptimizeReferences="2" + EnableCOMDATFolding="2" + TargetMachine="1"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCWebDeploymentTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + </Configurations> + <References> + </References> + <Files> + <Filter + Name="Source Files" + Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx" + UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"> + <File + RelativePath="..\common\cmdlib.cpp"> + </File> + <File + RelativePath="..\..\public\filesystem_helpers.cpp"> + </File> + <File + RelativePath="..\..\public\filesystem_helpers.h"> + </File> + <File + RelativePath="..\..\public\filesystem_init.cpp"> + </File> + <File + RelativePath="..\..\public\filesystem_init.h"> + </File> + <File + RelativePath="..\common\filesystem_tools.cpp"> + </File> + <File + RelativePath=".\sptconvert.cpp"> + </File> + </Filter> + <Filter + Name="Header Files" + Filter="h;hpp;hxx;hm;inl;inc;xsd" + UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"> + <File + RelativePath="..\common\cmdlib.h"> + </File> + <File + RelativePath="..\common\filesystem_tools.h"> + </File> + </Filter> + <Filter + Name="Resource Files" + Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx" + UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"> + </Filter> + <Filter + Name="Link Libraries" + Filter=""> + <File + RelativePath="..\..\lib\public\mathlib.lib"> + </File> + <File + RelativePath="..\..\lib\public\tier0.lib"> + </File> + <File + RelativePath="..\..\lib\public\tier1.lib"> + </File> + <File + RelativePath="..\..\lib\public\tier2.lib"> + </File> + <File + RelativePath="..\..\lib\public\vstdlib.lib"> + </File> + </Filter> + </Files> + <Globals> + </Globals> +</VisualStudioProject> |