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Diffstat (limited to 'utils/source_builder/main_build.cfg')
| -rw-r--r-- | utils/source_builder/main_build.cfg | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/utils/source_builder/main_build.cfg b/utils/source_builder/main_build.cfg new file mode 100644 index 0000000..124e50f --- /dev/null +++ b/utils/source_builder/main_build.cfg @@ -0,0 +1,61 @@ +# 1: disables reporting to SRCDEV; only reports to admin +test 0 +# 1: enables testing after build is complete +run_tests 1 +# 1: enables syncing to perforce +sync 1 +# 1: require mutex to be free before proceeding to build +lock_mutex 0 +# 1: build binaries +build 1 +# 1: enables debug output +debug 0 +# 1: script builds immediately upon start, regardless of presence of perforce state +dev 1 +# 1: build shaders +shaders 0 + +# email alias of users interested in build failures +email_alias [email protected] +# address to auto-email if the script fails for some reason, test output +admin_email [email protected] +
# set to hostname of machine running an SMTP server +mail_host exchange2.valvesoftware.com +# email address that the failure mails come from; TODO: Get buildmachine email +sender_email [email protected] + +# executable for compilation; devenv: .Net, BuildConsole: IncrediBuild +build_exe BuildConsole +# build type; /rebuild or /build +build_type /rebuild +# should be empty for devenv, /all for buildconsole +build_flags + +# name of testing file, located in .\Build Machine Tests\ +test_file mainTests.txt +# name of generated log file; currently not used +log_file buildlog.txt +# place to copy log file to reference in failure email +error_dir \\\\jason\\shared\\ +# directory where the testing files are located +test_dir \\Build Machine Tests + +# path to src files to watch +src_files //ValveGames/main/src/... +# paths to files to force sync +force_files //ValveGames/main/src/... +force_files //ValveGames/main/game/bin/... +# paths to files to sync (no force) +sync_files //ValveGames/main/content/tf/materialsrc/... + + +# name of perforce mutex to wait for +mutex main_src +# perforce counter containg the changelist number we're verifying +change_counter main_changelist +# perforce counter the last changelist number we have verified +verify_counter main_verified +# name of build for human-read output +build_name Main +#perforce client used +client_name SourceBuildMachine |