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Diffstat (limited to 'utils/socket_tests/socket_tests.cpp')
| -rw-r--r-- | utils/socket_tests/socket_tests.cpp | 166 |
1 files changed, 166 insertions, 0 deletions
diff --git a/utils/socket_tests/socket_tests.cpp b/utils/socket_tests/socket_tests.cpp new file mode 100644 index 0000000..7a9e045 --- /dev/null +++ b/utils/socket_tests/socket_tests.cpp @@ -0,0 +1,166 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +// +//=============================================================================// +// socket_tests.cpp : Defines the entry point for the console application. +// + +#include "stdafx.h" +#include <stdlib.h> +#include "iphelpers.h" +#include "tcpsocket.h" +#include "utlvector.h" +#include "fragment_channel.h" +#include "reliable_channel.h" +#include "tier0/fasttimer.h" + + +#if defined( _DEBUG ) + #if defined( assert ) + #undef assert + #endif + + #define assert(x) if ( !x ) __asm int 3; +#else + #define assert(x) +#endif + + +bool CompareArrays( const CUtlVector<unsigned char> &a1, const CUtlVector<unsigned char> &a2 ) +{ + if ( a1.Count() != a2.Count() ) + return false; + + for ( int i=0; i < a1.Count(); i++ ) + { + if ( a1[i] != a2[i] ) + return false; + } + return true; +} + + +// Test two reliable channels that are hooked up to each other. +void TestChannels( IChannel *pChannel1, IChannel *pChannel2, int maxPacketSize, int nTests ) +{ + for ( int iTest=0; iTest < nTests; iTest++ ) + { + float t = (float)rand() / VALVE_RAND_MAX; + int testSize = (int)( t * (maxPacketSize-1) ) + 1; + + CUtlVector<unsigned char> rnd1, rnd2; + rnd1.SetSize( testSize ); + rnd2.SetSize( testSize ); + for ( int i=0; i < testSize; i++ ) + { + rnd1[i] = rand(); + rnd2[i] = rand(); + } + + pChannel1->Send( rnd1.Base(), testSize ); + pChannel2->Send( rnd2.Base(), testSize ); + + + // Now wait for up to 5 seconds for the data to come in. + CUtlVector<unsigned char> tmp; + tmp.SetSize( testSize ); + + CUtlVector<unsigned char> testVec; + bool bReceived; + if ( !( bReceived = pChannel1->Recv( testVec, 15 ) ) || !CompareArrays( testVec, rnd2 ) ) + { + assert( false ); + } + + if ( !( bReceived = pChannel2->Recv( testVec, 15 ) ) || !CompareArrays( testVec, rnd1 ) ) + { + assert( false ); + } + } +} + + +template<class T> +void TestChannels( T *pSock[2] ) +{ + int iPorts[2]; + for ( int iPort=0; iPort < 2; iPort++ ) + { + int nTries = 150; + for ( int iTry=0; iTry < nTries; iTry++ ) + { + iPorts[iPort] = 27111 + iTry; + if ( pSock[iPort]->BindToAny( iPorts[iPort] ) ) + break; + } + } + + // Bind them to random ports. + pSock[0]->BeginListen(); + pSock[1]->BeginConnect( CIPAddr( 127, 0, 0, 1, iPorts[0] ) ); + while ( !pSock[0]->IsConnected() || !pSock[1]->IsConnected() ) + { + CIPAddr remoteAddr; + if ( !pSock[0]->IsConnected() ) + pSock[0]->UpdateListen( &remoteAddr ); + + if ( !pSock[1]->IsConnected() ) + pSock[1]->UpdateConnect(); + } + + +// Measure ping-pong time. +__int64 totalMicroseconds = 0; +int nTests = 1500; +for ( int i=0; i < nTests; i++ ) +{ + char buf[2116]; + CFastTimer timer; + timer.Start(); + + pSock[0]->Send( buf, sizeof( buf ) ); + + CUtlVector<unsigned char> recvBuf; + pSock[1]->Recv( recvBuf ); + timer.End(); + totalMicroseconds += timer.GetDuration().GetMicroseconds(); +} + + + // Now, test them with the fragmentation layer. + IChannel *pFrag[2] = { CreateFragmentLayer( pSock[0] ), CreateFragmentLayer( pSock[1] ) }; + TestChannels( pFrag[0], pFrag[1], 1024*300, 5 ); + + + TestChannels( pSock[0], pSock[1], 1024, 1000 ); +} + + +int main(int argc, char* argv[]) +{ + // First, test two TCP sockets. + for ( int iChannelType=0; iChannelType < 2; iChannelType++ ) + { + DWORD startTime = GetTickCount(); + + srand( 0 ); + if ( iChannelType == 0 ) + { + ITCPSocket *pTCPSockets[2] = { CreateTCPSocket(), CreateTCPSocket() }; + TestChannels( pTCPSockets ); + } + else + { + IReliableChannel *pReliableChannels[2] = { CreateReliableChannel(), CreateReliableChannel() }; + TestChannels( pReliableChannels ); + } + + float flElapsed = (float)( GetTickCount() - startTime ) / 1000.0; + } + + return 0; +} + |