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diff --git a/utils/shadercompile/d3dxfxc.h b/utils/shadercompile/d3dxfxc.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: D3DX command implementation.
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+
+#ifndef D3DXFXC_H
+#define D3DXFXC_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "cmdsink.h"
+
+namespace InterceptFxc
+{
+
+ bool TryExecuteCommand( const char *pCommand, CmdSink::IResponse **ppResponse );
+
+}; // namespace InterceptFxc
+
+#endif // #ifndef D3DXFXC_H