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-rw-r--r--utils/sceneviewer/clipviewpanel.h58
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diff --git a/utils/sceneviewer/clipviewpanel.h b/utils/sceneviewer/clipviewpanel.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================
+
+#ifndef CLIPVIEWPANEL_H
+#define CLIPVIEWPANEL_H
+
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "vgui_controls/Frame.h"
+
+
+//-----------------------------------------------------------------------------
+// Forward declarations
+//-----------------------------------------------------------------------------
+class CDmeDagEditPanel;
+class CDmeDag;
+class CDmeAnimationList;
+class CDmeCombinationOperator;
+
+
+//-----------------------------------------------------------------------------
+// Material Viewer Panel
+//-----------------------------------------------------------------------------
+class CClipViewPanel : public vgui::Frame
+{
+ typedef vgui::Frame BaseClass;
+
+public:
+ // constructor, destructor
+ CClipViewPanel( vgui::Panel *pParent, const char *pName );
+ virtual ~CClipViewPanel();
+
+ // Overriden methods of vgui::Panel
+ virtual void PerformLayout();
+ virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
+
+ // Sets the current scene + camera
+ void SetScene( CDmeDag *pScene );
+ void SetAnimationList( CDmeAnimationList *pAnimationList );
+ void SetVertexAnimationList( CDmeAnimationList *pAnimationList );
+ void SetCombinationOperator( CDmeCombinationOperator *pComboOp );
+ void RefreshCombinationOperator();
+
+ CDmeDag *GetScene( );
+
+private:
+ CDmeDagEditPanel *m_pClipViewPreview;
+};
+
+
+
+#endif // CLIPVIEWPANEL_H \ No newline at end of file