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-rw-r--r--utils/scenemanager/workspace.h90
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diff --git a/utils/scenemanager/workspace.h b/utils/scenemanager/workspace.h
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+++ b/utils/scenemanager/workspace.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#ifndef WORKSPACE_H
+#define WORKSPACE_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+class CProject;
+class mxTreeView;
+
+#include "itreeitem.h"
+
+class CWorkspace : public ITreeItem
+{
+public:
+ CWorkspace( char const *filename );
+ ~CWorkspace();
+
+ char const *GetName() const;
+ char const *GetFileName() const { return m_szFile; }
+
+ bool IsDirty( void ) const;
+ void SetDirty( bool dirty );
+
+ int GetProjectCount() const;
+ CProject *GetProject( int index ) const;
+ void AddProject( CProject *project );
+ CProject *FindProjectFile( char const *filename ) const;
+ void RemoveProject( CProject *project );
+
+ void ValidateTree( mxTreeView *tree, mxTreeViewItem *parent );
+
+ bool CanClose( void );
+
+ void SaveChanges();
+
+ virtual CWorkspace *GetWorkspace() { return this; }
+ virtual CProject *GetProject() { return NULL; }
+ virtual CScene *GetScene() { return NULL; }
+ virtual CVCDFile *GetVCDFile() { return NULL; }
+ virtual CSoundEntry *GetSoundEntry() { return NULL; }
+ virtual CWaveFile *GetWaveFile() { return NULL; }
+
+
+ char const *GetVSSUserName() const;
+ char const *GetVSSProject() const;
+
+ void SetVSSUserName( char const *username );
+ void SetVSSProject( char const *projectname );
+
+ virtual void Checkout( bool updatestateicons = true );
+ virtual void Checkin( bool updatestateicons = true );
+
+ bool IsCheckedOut() const;
+ int GetIconIndex() const;
+
+ virtual void MoveChildUp( ITreeItem *item );
+ virtual void MoveChildDown( ITreeItem *item );
+
+ virtual bool IsChildFirst( ITreeItem *child );
+ virtual bool IsChildLast( ITreeItem *child );
+
+private:
+
+ void LoadFromFile();
+ void SaveToFile();
+
+ enum
+ {
+ MAX_WORKSPACE_NAME = 128,
+ MAX_WORKSPACE_FILENAME = 256
+ };
+
+ char m_szName[ MAX_WORKSPACE_NAME ];
+ char m_szFile[ MAX_WORKSPACE_FILENAME ];
+
+ char m_szVSSUserName[ MAX_WORKSPACE_NAME ];
+ char m_szVSSProject[ MAX_WORKSPACE_NAME ];
+
+ bool m_bDirty;
+
+ CUtlVector< CProject * > m_Projects;
+};
+
+#endif // WORKSPACE_H