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Diffstat (limited to 'utils/scenemanager/project.h')
| -rw-r--r-- | utils/scenemanager/project.h | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/utils/scenemanager/project.h b/utils/scenemanager/project.h new file mode 100644 index 0000000..4a8be8c --- /dev/null +++ b/utils/scenemanager/project.h @@ -0,0 +1,88 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#ifndef PROJECT_H +#define PROJECT_H +#ifdef _WIN32 +#pragma once +#endif + +class CScene; +class mxTreeView; +class CWorkspace; + +#include "itreeitem.h" + +class CProject : public ITreeItem +{ +public: + CProject( CWorkspace *ws, char const *filename ); + ~CProject(); + + CWorkspace *GetOwnerWorkspace(); + + char const *GetName() const; + char const *GetFileName() const; + + + bool IsDirty( void ) const; + void SetDirty( bool dirty ); + + void SetComments( char const *comments ); + char const *GetComments( void ) const; + + int GetSceneCount() const; + CScene *GetScene( int index ) const; + void AddScene( CScene *scene ); + void RemoveScene( CScene *scene ); + + void ValidateTree( mxTreeView *tree, mxTreeViewItem* parent ); + + void SaveChanges(); + + virtual CWorkspace *GetWorkspace() { return NULL; } + virtual CProject *GetProject() { return this; } + virtual CScene *GetScene() { return NULL; } + virtual CVCDFile *GetVCDFile() { return NULL; } + virtual CSoundEntry *GetSoundEntry() { return NULL; } + virtual CWaveFile *GetWaveFile() { return NULL; } + + virtual void Checkout( bool updatestateicons = true ); + virtual void Checkin( bool updatestateicons = true ); + + bool IsCheckedOut() const; + int GetIconIndex() const; + + virtual void MoveChildUp( ITreeItem *child ); + virtual void MoveChildDown( ITreeItem *child ); + + virtual bool IsChildFirst( ITreeItem *child ); + virtual bool IsChildLast( ITreeItem *child ); + +private: + + void LoadFromFile(); + void SaveToFile(); + + enum + { + MAX_PROJECT_NAME = 128, + MAX_PROJECT_FILENAME = 256 + }; + + char m_szName[ MAX_PROJECT_NAME ]; + char m_szFile[ MAX_PROJECT_FILENAME ]; + + char *m_pszComments; + + bool m_bDirty; + + CUtlVector< CScene * > m_Scenes; + + CWorkspace *m_pOwner; +}; + +#endif // PROJECT_H |