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-rw-r--r--utils/scenemanager/inputproperties.h29
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diff --git a/utils/scenemanager/inputproperties.h b/utils/scenemanager/inputproperties.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef INPUTPROPERTIES_H
+#define INPUTPROPERTIES_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "basedialogparams.h"
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+struct CInputParams : public CBaseDialogParams
+{
+ char m_szPrompt[ 256 ];
+
+ // i/o input text
+ char m_szInputText[ 1024 ];
+};
+
+// Display/create dialog
+int InputProperties( CInputParams *params );
+
+#endif // INPUTPROPERTIES_H