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diff --git a/utils/scenemanager/cbase.h b/utils/scenemanager/cbase.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//===========================================================================//
+
+#ifndef CBASE_H
+#define CBASE_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+// cbase.h : include file for standard system include files,
+// or project specific include files that are used frequently, but
+// are changed infrequently
+//
+
+// TODO: reference additional headers your program requires here
+#include "mxtk/mx.h"
+#include "mxtk/mxwindow.h"
+#include "tier0/dbg.h"
+#include "utlvector.h"
+#include "vstdlib/random.h"
+#include "sharedInterface.h"
+#include "scenemanager_tools.h"
+#include "tier3/tier3.h"
+
+#endif // CBASE_H