summaryrefslogtreecommitdiff
path: root/utils/hlfaceposer/snd_audio_source.h
diff options
context:
space:
mode:
Diffstat (limited to 'utils/hlfaceposer/snd_audio_source.h')
-rw-r--r--utils/hlfaceposer/snd_audio_source.h124
1 files changed, 124 insertions, 0 deletions
diff --git a/utils/hlfaceposer/snd_audio_source.h b/utils/hlfaceposer/snd_audio_source.h
new file mode 100644
index 0000000..a60f14b
--- /dev/null
+++ b/utils/hlfaceposer/snd_audio_source.h
@@ -0,0 +1,124 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $Workfile: $
+// $Date: $
+//
+//-----------------------------------------------------------------------------
+// $Log: $
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef SND_AUDIO_SOURCE_H
+#define SND_AUDIO_SOURCE_H
+#pragma once
+
+
+// fixed point stuff for real-time resampling
+#define FIX_BITS 28
+#define FIX_SCALE (1 << FIX_BITS)
+#define FIX_MASK ((1 << FIX_BITS)-1)
+#define FIX_FLOAT(a) ((int)((a) * FIX_SCALE))
+#define FIX(a) (((int)(a)) << FIX_BITS)
+#define FIX_INTPART(a) (((int)(a)) >> FIX_BITS)
+#define FIX_FRACTION(a,b) (FIX(a)/(b))
+#define FIX_FRACPART(a) ((a) & FIX_MASK)
+
+typedef unsigned int fixedint;
+
+typedef struct channel_s channel_t;
+
+class CAudioSource;
+
+class IAudioDevice
+{
+public:
+ // Add a virtual destructor to silence the clang warning.
+ // This is harmless but not important since the only derived class
+ // doesn't have a destructor.
+ virtual ~IAudioDevice() {}
+
+ virtual void MixBegin( void ) = 0;
+ virtual void Mix8Mono( channel_t *pChannel, char *pData, int outputOffset, int inputOffset, int rateScaleFix, int outCount, int timecompress, bool forward = true ) = 0;
+ virtual void Mix8Stereo( channel_t *pChannel, char *pData, int outputOffset, int inputOffset, int rateScaleFix, int outCount, int timecompress, bool forward = true ) = 0;
+ virtual void Mix16Mono( channel_t *pChannel, short *pData, int outputOffset, int inputOffset, int rateScaleFix, int outCount, int timecompress, bool forward = true ) = 0;
+ virtual void Mix16Stereo( channel_t *pChannel, short *pData, int outputOffset, int inputOffset, int rateScaleFix, int outCount, int timecompress, bool forward = true ) = 0;
+ virtual int MaxSampleCount( void ) = 0;
+};
+
+//-----------------------------------------------------------------------------
+// Purpose: This is an instance of an audio source.
+// Mixers are attached to channels and reference an audio source.
+// Mixers are specific to the sample format and source format.
+// Mixers are never re-used, so they can track instance data like
+// sample position, fractional sample, stream cache, faders, etc.
+//-----------------------------------------------------------------------------
+class CAudioMixer
+{
+public:
+ virtual ~CAudioMixer( void ) {}
+
+ // UNDONE: time compress
+ virtual bool MixDataToDevice( IAudioDevice *pDevice, channel_t *pChannel, int startSample, int sampleCount, int outputRate, bool forward = true ) = 0;
+ virtual void IncrementSamples( channel_t *pChannel, int startSample, int sampleCount,int outputRate, bool forward = true ) = 0;
+ virtual bool SkipSamples( channel_t *pChannel, int startSample, int sampleCount, int outputRate, bool forward = true ) = 0;
+
+ virtual CAudioSource *GetSource( void ) = 0;
+
+ virtual int GetSamplePosition( void ) = 0;
+ virtual int GetScrubPosition( void ) = 0;
+
+ virtual bool SetSamplePosition( int position, bool scrubbing = false ) = 0;
+ virtual void SetLoopPosition( int position ) = 0;
+ virtual int GetStartPosition( void ) = 0;
+
+ virtual bool GetActive( void ) = 0;
+ virtual void SetActive( bool active ) = 0;
+
+ virtual void SetModelIndex( int index ) = 0;
+ virtual int GetModelIndex( void ) const = 0;
+
+ virtual void SetDirection( bool forward ) = 0;
+ virtual bool GetDirection( void ) const = 0;
+
+ virtual void SetAutoDelete( bool autodelete ) = 0;
+ virtual bool GetAutoDelete( void ) const = 0;
+
+ virtual void SetVolume( float volume ) = 0;
+ virtual channel_t *GetChannel() = 0;
+};
+
+//-----------------------------------------------------------------------------
+// Purpose: A source is an abstraction for a stream, cached file, or procedural
+// source of audio.
+//-----------------------------------------------------------------------------
+class CSentence;
+
+class CAudioSource
+{
+public:
+ CAudioSource( void );
+ virtual ~CAudioSource( void );
+
+ // Create an instance (mixer) of this audio source
+ virtual CAudioMixer *CreateMixer( void ) = 0;
+ virtual int GetOutputData( void **pData, int samplePosition, int sampleCount, bool forward = true ) = 0;
+ virtual int SampleRate( void ) = 0;
+ virtual int SampleSize( void ) = 0;
+ virtual int SampleCount( void ) = 0;
+ virtual float TrueSampleSize( void ) = 0;
+ virtual bool IsLooped( void ) = 0;
+ virtual bool IsStreaming( void ) = 0;
+ virtual float GetRunningLength( void ) = 0;
+ virtual int GetNumChannels() = 0;
+ virtual bool IsStereoWav( void ) = 0;
+
+ virtual CSentence *GetSentence( void ) { return NULL; };
+};
+
+
+extern CAudioSource *AudioSource_Create( const char *pName );
+
+#endif // SND_AUDIO_SOURCE_H