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Diffstat (limited to 'utils/hlfaceposer/hlfaceposer.h')
| -rw-r--r-- | utils/hlfaceposer/hlfaceposer.h | 83 |
1 files changed, 83 insertions, 0 deletions
diff --git a/utils/hlfaceposer/hlfaceposer.h b/utils/hlfaceposer/hlfaceposer.h new file mode 100644 index 0000000..fdbce8c --- /dev/null +++ b/utils/hlfaceposer/hlfaceposer.h @@ -0,0 +1,83 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// +#if !defined( HLFACEPOSER_H ) +#define HLFACEPOSER_H +#ifdef _WIN32 +#pragma once +#endif + +#include <ctype.h> +#include <float.h> +#include <windows.h> +#include "SoundEmitterSystem/isoundemittersystembase.h" + +#define CONSOLE_COLOR RGB( 82, 173, 216 ) + +#define ERROR_COLOR RGB( 255, 50, 20 ) + +#define FILE_COLOR RGB( 0, 63, 200 ) + +#define MAX_FP_MODELS 16 + +#define SCRUBBER_HANDLE_WIDTH 40 +#define SCRUBBER_HANDLE_HEIGHT 10 + +char *va( PRINTF_FORMAT_STRING const char *fmt, ... ); + +char const *GetGameDirectory(); // e.g. u:\main\game\ep2 +char const *GetGameDirectorySimple(); // e.g. ep2 + +void Con_Printf( PRINTF_FORMAT_STRING const char *fmt, ... ); +void Con_ColorPrintf( COLORREF clr, PRINTF_FORMAT_STRING const char *fmt, ... ); +void Con_ErrorPrintf( PRINTF_FORMAT_STRING const char *fmt, ... ); + +bool FPFullpathFileExists( const char *filename ); +void MakeFileWriteable( const char *filename ); +bool MakeFileWriteablePrompt( const char *filename, char const *promptTitle ); +bool IsFileWriteable( const char *filename ); +void FPCopyFile( const char *source, const char *dest, bool bCheckOut ); +class mxWindow; +void FacePoser_MakeToolWindow( mxWindow *w, bool smallcaption ); +void FacePoser_LoadWindowPositions( char const *name, bool& visible, int& x, int& y, int& w, int& h, bool& locked, bool& zoomed ); +void FacePoser_SaveWindowPositions( char const *name, bool visible, int x, int y, int w, int h, bool locked, bool zoomed ); +void FacePoser_AddWindowStyle( mxWindow *w, int addbits ); +void FacePoser_AddWindowExStyle( mxWindow *w, int addbits ); +void FacePoser_RemoveWindowStyle( mxWindow *w, int removebits ); +void FacePoser_RemoveWindowExStyle( mxWindow *w, int removebits ); +bool FacePoser_HasWindowStyle( mxWindow *w, int bits ); +bool FacePoser_HasWindowExStyle( mxWindow *w, int bits ); + +void FacePoser_EnsurePhonemesLoaded( void ); +void FacePoser_SetPhonemeRootDir( char const *pchRootDir ); + +int ConvertANSIToUnicode(const char *ansi, wchar_t *unicode, int unicodeBufferSize); +int ConvertUnicodeToANSI(const wchar_t *unicode, char *ansi, int ansiBufferSize); + +float FacePoser_SnapTime( float t ); +char const *FacePoser_DescribeSnappedTime( float t ); +int FacePoser_GetSceneFPS( void ); +bool FacePoser_IsSnapping( void ); + +class StudioModel; +char const *FacePoser_TranslateSoundName( char const *soundname, StudioModel *model = NULL ); +class CChoreoEvent; + +char const *FacePoser_TranslateSoundName( CChoreoEvent *event ); +char const *FacePoser_TranslateSoundNameGender( char const *soundname, gender_t gender ); + +extern class IFileSystem *filesystem; +extern class ISceneTokenProcessor *tokenprocessor; + +char *Q_stristr_slash( char const *pStr, char const *pSearch ); + +void SetCloseCaptionLanguageId( int id, bool force = false ); // from sentence.h enum +int GetCloseCaptionLanguageId(); + +bool FacePoser_ShowOpenFileNameDialog( char *relative, size_t bufsize, char const *subdir, char const *wildcard ); +bool FacePoser_ShowSaveFileNameDialog( char *relative, size_t bufsize, char const *subdir, char const *wildcard ); + +#endif // HLFACEPOSER_H |