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Diffstat (limited to 'utils/common/threads.h')
| -rw-r--r-- | utils/common/threads.h | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/utils/common/threads.h b/utils/common/threads.h new file mode 100644 index 0000000..0908b67 --- /dev/null +++ b/utils/common/threads.h @@ -0,0 +1,65 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $Workfile: $ +// $Date: $ +// +//----------------------------------------------------------------------------- +// $Log: $ +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef THREADS_H +#define THREADS_H +#pragma once + + +// Arrays that are indexed by thread should always be MAX_TOOL_THREADS+1 +// large so THREADINDEX_MAIN can be used from the main thread. +#define MAX_TOOL_THREADS 16 +#define THREADINDEX_MAIN (MAX_TOOL_THREADS) + + +extern int numthreads; + +// If set to true, then all the threads that are created are low priority. +extern bool g_bLowPriorityThreads; + +typedef void (*ThreadWorkerFn)( int iThread, int iWorkItem ); +typedef void (*RunThreadsFn)( int iThread, void *pUserData ); + + +enum ERunThreadsPriority +{ + k_eRunThreadsPriority_UseGlobalState=0, // Default.. uses g_bLowPriorityThreads to decide what to set the priority to. + k_eRunThreadsPriority_Normal, // Doesn't touch thread priorities. + k_eRunThreadsPriority_Idle // Sets threads to idle priority. +}; + + +// Put the process into an idle priority class so it doesn't hog the UI. +void SetLowPriority(); + +void ThreadSetDefault (void); +int GetThreadWork (void); + +void RunThreadsOnIndividual ( int workcnt, qboolean showpacifier, ThreadWorkerFn fn ); + +void RunThreadsOn ( int workcnt, qboolean showpacifier, RunThreadsFn fn, void *pUserData=NULL ); + +// This version doesn't track work items - it just runs your function and waits for it to finish. +void RunThreads_Start( RunThreadsFn fn, void *pUserData, ERunThreadsPriority ePriority=k_eRunThreadsPriority_UseGlobalState ); +void RunThreads_End(); + +void ThreadLock (void); +void ThreadUnlock (void); + + +#ifndef NO_THREAD_NAMES +#define RunThreadsOn(n,p,f) { if (p) printf("%-20s ", #f ":"); RunThreadsOn(n,p,f); } +#define RunThreadsOnIndividual(n,p,f) { if (p) printf("%-20s ", #f ":"); RunThreadsOnIndividual(n,p,f); } +#endif + +#endif // THREADS_H |