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-rw-r--r--utils/bugreporter_public/bugreporter_upload.cpp969
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diff --git a/utils/bugreporter_public/bugreporter_upload.cpp b/utils/bugreporter_public/bugreporter_upload.cpp
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+++ b/utils/bugreporter_public/bugreporter_upload.cpp
@@ -0,0 +1,969 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+#include "basetypes.h"
+#ifdef WIN32
+#include <winsock.h>
+#elif defined(POSIX)
+#define INVALID_SOCKET -1
+#define SOCKET_ERROR -1
+#include <sys/types.h>
+#include <sys/socket.h>
+#include <netinet/in.h>
+#define closesocket close
+#else
+#error
+#endif
+#include "netadr.h"
+#include "tier1/strtools.h"
+#include <stdio.h>
+#include <stdarg.h>
+#include "utlbuffer.h"
+#include "utlvector.h"
+#include "filesystem_tools.h"
+#include "cserserverprotocol_engine.h"
+#include "mathlib/IceKey.H"
+#include "bitbuf.h"
+#include "blockingudpsocket.h"
+#include "steamcommon.h"
+#include "steam/steamclientpublic.h"
+
+typedef unsigned int u32;
+typedef unsigned char u8;
+typedef unsigned short u16;
+
+namespace BugReportHarvester
+{
+
+ enum EFileType
+ {
+ eFileTypeBugReport,
+
+ eFILETYPECOUNT // Count number of legal values
+ };
+
+
+ enum ESendMethod
+ {
+ eSendMethodWholeRawFileNoBlocks,
+ eSendMethodCompressedBlocks, // TODO: Reenable compressed sending of minidumps
+
+ eSENDMETHODCOUNT // Count number of legal values
+ };
+
+}
+
+using namespace BugReportHarvester;
+
+// TODO: cut protocol version down to u8 if possible, to reduce bandwidth usage
+// for very frequent but tiny commands.
+typedef u32 ProtocolVersion_t;
+
+typedef u8 ProtocolAcceptanceFlag_t;
+typedef u8 ProtocolUnacceptableAck_t;
+
+typedef u32 MessageSequenceId_t;
+
+typedef u32 ServerSessionHandle_t;
+typedef u32 ClientSessionHandle_t;
+
+typedef u32 NetworkTransactionId_t;
+
+// Command codes are intentionally as small as possible to minimize bandwidth usage
+// for very frequent but tiny commands (e.g. GDS 'FindServer' commands).
+typedef u8 Command_t;
+
+// ... likewise response codes are as small as possible - we use this when we
+// ... can and revert to large types on a case by case basis.
+typedef u8 CommandResponse_t;
+
+
+// This define our standard type for length prefix for variable length messages
+// in wire protocols.
+// This is specifically used by CWSABUFWrapper::PrepareToReceiveLengthPrefixedMessage()
+// and its supporting functions.
+// It is defined here for generic (portable) network code to use when constructing
+// messages to be sent to peers that use the above function.
+// e.g. SteamValidateUserIDTickets.dll uses this for that purpose.
+
+// We support u16 or u32 (obviously switching between them breaks existing protocols
+// unless all components are switched simultaneously).
+typedef u32 NetworkMessageLengthPrefix_t;
+
+
+// Similarly, strings should be preceeded by their length.
+typedef u16 StringLengthPrefix_t;
+
+
+const ProtocolAcceptanceFlag_t cuProtocolIsNotAcceptable
+ = static_cast<ProtocolAcceptanceFlag_t>( 0 );
+
+const ProtocolAcceptanceFlag_t cuProtocolIsAcceptable
+ = static_cast<ProtocolAcceptanceFlag_t>( 1 );
+
+const Command_t cuMaxCommand
+ = static_cast<Command_t>(255);
+
+const CommandResponse_t cuMaxCommandResponse
+ = static_cast<CommandResponse_t>(255);
+
+// This is for mapping requests back to error ids for placing into the database appropriately.
+typedef u32 ContextID_t;
+
+// This is the version of the protocol used by latest-build clients.
+const ProtocolVersion_t cuCurrentProtocolVersion = 1;
+
+// This is the minimum protocol version number that the client must
+// be able to speak in order to communicate with the server.
+// The client sends its protocol version this before every command, and if we
+// don't support that version anymore then we tell it nicely. The client
+// should respond by doing an auto-update.
+const ProtocolVersion_t cuRequiredProtocolVersion = 1;
+
+
+namespace Commands
+{
+ const Command_t cuGracefulClose = 0;
+ const Command_t cuSendBugReport = 1;
+ const Command_t cuNumCommands = 2;
+ const Command_t cuNoCommandReceivedYet = cuMaxCommand;
+}
+
+
+namespace HarvestFileCommand
+{
+ typedef u32 SenderTypeId_t;
+ typedef u32 SenderTypeUniqueId_t;
+ typedef u32 SenderSourceCodeControlId_t;
+ typedef u32 FileSize_t;
+
+ // Legal values defined by EFileType
+ typedef u32 FileType_t;
+
+ // Legal values defined by ESendMethod
+ typedef u32 SendMethod_t;
+
+ const CommandResponse_t cuOkToSendFile = 0;
+ const CommandResponse_t cuFileTooBig = 1;
+ const CommandResponse_t cuInvalidSendMethod = 2;
+ const CommandResponse_t cuInvalidMaxCompressedChunkSize = 3;
+ const CommandResponse_t cuInvalidBugReportContext = 4;
+ const uint cuNumCommandResponses = 5;
+}
+
+//#############################################################################
+//
+// Class declaration: CWin32UploadBugReport
+//
+//#############################################################################
+//
+// Authors:
+//
+// Yahn Bernier
+//
+// Description and general notes:
+//
+// Handles uploading bug report data blobs to the CSERServer
+// (Client Stats & Error Reporting Server)
+
+typedef enum
+{
+ // General status
+ eBugReportUploadSucceeded = 0,
+ eBugReportUploadFailed,
+
+ // Specific status
+ eBugReportBadParameter,
+ eBugReportUnknownStatus,
+ eBugReportSendingBugReportHeaderSucceeded,
+ eBugReportSendingBugReportHeaderFailed,
+ eBugReportReceivingResponseSucceeded,
+ eBugReportReceivingResponseFailed,
+ eBugReportConnectToCSERServerSucceeded,
+ eBugReportConnectToCSERServerFailed,
+ eBugReportUploadingBugReportSucceeded,
+ eBugReportUploadingBugReportFailed
+} EBugReportUploadStatus;
+
+struct TBugReportProgress
+{
+ // A text string describing the current progress
+ char m_sStatus[ 512 ];
+};
+
+typedef void ( *BUGREPORTREPORTPROGRESSFUNC )( u32 uContext, const TBugReportProgress & rBugReportProgress );
+
+static void BugUploadProgress( u32 uContext, const TBugReportProgress & rBugReportProgress )
+{
+ // DevMsg( "%s\n", rBugReportProgress.m_sStatus );
+}
+
+struct TBugReportParameters
+{
+ // IP Address of the CSERServer to send the report to
+ netadr_t m_ipCSERServer;
+
+ TSteamGlobalUserID m_userid;
+
+ // Source Control Id (or build_number) of the product
+ u32 m_uEngineBuildNumber;
+ // Name of the .exe
+ char m_sExecutableName[ 64 ];
+ // Game directory
+ char m_sGameDirectory[ 64 ];
+ // Map name the server wants to upload statistics about
+ char m_sMapName[ 64 ];
+
+ u32 m_uRAM;
+ u32 m_uCPU;
+
+ char m_sProcessor[ 128 ];
+
+ u32 m_uDXVersionHigh;
+ u32 m_uDXVersionLow;
+ u32 m_uDXVendorId;
+ u32 m_uDXDeviceId;
+
+ char m_sOSVersion[ 64 ];
+
+ char m_sReportType[ 40 ];
+ char m_sEmail[ 80 ];
+ char m_sAccountName[ 64 ];
+
+ char m_sTitle[ 128 ];
+
+ char m_sBody[ 1024 ];
+
+ u32 m_uAttachmentFileSize;
+ char m_sAttachmentFile[ 128 ];
+
+ u32 m_uProgressContext;
+ BUGREPORTREPORTPROGRESSFUNC m_pOptionalProgressFunc;
+};
+
+// Note that this API is blocking, though the callback, if passed, can occur during execution.
+EBugReportUploadStatus Win32UploadBugReportBlocking
+(
+ const TBugReportParameters & rBugReportParameters // Input
+);
+
+ //-----------------------------------------------------------------------------
+// Purpose: encrypts an 8-byte sequence
+//-----------------------------------------------------------------------------
+inline void Encrypt8ByteSequence( IceKey& cipher, const unsigned char *plainText, unsigned char *cipherText)
+{
+ cipher.encrypt(plainText, cipherText);
+}
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void EncryptBuffer( IceKey& cipher, unsigned char *bufData, uint bufferSize)
+{
+ unsigned char *cipherText = bufData;
+ unsigned char *plainText = bufData;
+ uint bytesEncrypted = 0;
+
+ while (bytesEncrypted < bufferSize)
+ {
+ // encrypt 8 byte section
+ Encrypt8ByteSequence( cipher, plainText, cipherText);
+ bytesEncrypted += 8;
+ cipherText += 8;
+ plainText += 8;
+ }
+}
+
+bool UploadBugReport(
+ const netadr_t& cserIP,
+ const CSteamID &userid,
+ int build,
+ char const *title,
+ char const *body,
+ char const *exename,
+ char const *pchGamedir,
+ char const *mapname,
+ char const *reporttype,
+ char const *email,
+ char const *accountname,
+ int ram,
+ int cpu,
+ char const *processor,
+ unsigned int high,
+ unsigned int low,
+ unsigned int vendor,
+ unsigned int device,
+ char const *osversion,
+ char const *attachedfile,
+ unsigned int attachedfilesize
+)
+{
+ TBugReportParameters params;
+ Q_memset( &params, 0, sizeof( params ) );
+
+ params.m_ipCSERServer = cserIP;
+ params.m_userid.m_SteamLocalUserID.As64bits = userid.ConvertToUint64();
+
+ params.m_uEngineBuildNumber = build;
+ Q_strncpy( params.m_sExecutableName, exename, sizeof( params.m_sExecutableName ) );
+ Q_strncpy( params.m_sGameDirectory, pchGamedir, sizeof( params.m_sGameDirectory ) );
+ Q_strncpy( params.m_sMapName, mapname, sizeof( params.m_sMapName ) );
+
+ params.m_uRAM = ram;
+ params.m_uCPU = cpu;
+
+ Q_strncpy( params.m_sProcessor, processor, sizeof( params.m_sProcessor) );
+
+ params.m_uDXVersionHigh = high;
+ params.m_uDXVersionLow = low;
+ params.m_uDXVendorId = vendor;
+ params.m_uDXDeviceId = device;
+
+ Q_strncpy( params.m_sOSVersion, osversion, sizeof( params.m_sOSVersion ) );
+
+ Q_strncpy( params.m_sReportType, reporttype, sizeof( params.m_sReportType ) );
+ Q_strncpy( params.m_sEmail, email, sizeof( params.m_sEmail ) );
+ Q_strncpy( params.m_sAccountName, accountname, sizeof( params.m_sAccountName ) );
+
+ Q_strncpy( params.m_sTitle, title, sizeof( params.m_sTitle ) );
+ Q_strncpy( params.m_sBody, body, sizeof( params.m_sBody ) );
+
+ Q_strncpy( params.m_sAttachmentFile, attachedfile, sizeof( params.m_sAttachmentFile ) );
+ params.m_uAttachmentFileSize = attachedfilesize;
+
+ params.m_uProgressContext = 1u;
+ params.m_pOptionalProgressFunc = BugUploadProgress;
+
+ EBugReportUploadStatus result = Win32UploadBugReportBlocking( params );
+ return ( result == eBugReportUploadSucceeded ) ? true : false;
+
+}
+
+void UpdateProgress( const TBugReportParameters & params, char const *fmt, ... )
+{
+ if ( !params.m_pOptionalProgressFunc )
+ {
+ return;
+ }
+
+ char str[ 2048 ];
+ va_list argptr;
+ va_start( argptr, fmt );
+ _vsnprintf( str, sizeof( str ) - 1, fmt, argptr );
+ va_end( argptr );
+
+ char outstr[ 2060 ];
+ Q_snprintf( outstr, sizeof( outstr ), "(%u): %s", params.m_uProgressContext, str );
+
+ TBugReportProgress progress;
+ Q_strncpy( progress.m_sStatus, outstr, sizeof( progress.m_sStatus ) );
+
+ // Invoke the callback
+ ( *params.m_pOptionalProgressFunc )( params.m_uProgressContext, progress );
+}
+
+class CWin32UploadBugReport
+{
+public:
+ explicit CWin32UploadBugReport(
+ const netadr_t & harvester,
+ const TBugReportParameters & rBugReportParameters,
+ u32 contextid );
+ ~CWin32UploadBugReport();
+
+ EBugReportUploadStatus Upload( CUtlBuffer& buf );
+
+private:
+
+ enum States
+ {
+ eCreateTCPSocket = 0,
+ eConnectToHarvesterServer,
+ eSendProtocolVersion,
+ eReceiveProtocolOkay,
+ eSendUploadCommand,
+ eReceiveOKToSendFile,
+ eSendWholeFile, // This could push chunks onto the wire, but we'll just use a whole buffer for now.
+ eReceiveFileUploadSuccess,
+ eSendGracefulClose,
+ eCloseTCPSocket
+ };
+
+ bool CreateTCPSocket( EBugReportUploadStatus& status, CUtlBuffer& buf );
+ bool ConnectToHarvesterServer( EBugReportUploadStatus& status, CUtlBuffer& buf );
+ bool SendProtocolVersion( EBugReportUploadStatus& status, CUtlBuffer& buf );
+ bool ReceiveProtocolOkay( EBugReportUploadStatus& status, CUtlBuffer& buf );
+ bool SendUploadCommand( EBugReportUploadStatus& status, CUtlBuffer& buf );
+ bool ReceiveOKToSendFile( EBugReportUploadStatus& status, CUtlBuffer& buf );
+ bool SendWholeFile( EBugReportUploadStatus& status, CUtlBuffer& buf );
+ bool ReceiveFileUploadSuccess( EBugReportUploadStatus& status, CUtlBuffer& buf );
+ bool SendGracefulClose( EBugReportUploadStatus& status, CUtlBuffer& buf );
+ bool CloseTCPSocket( EBugReportUploadStatus& status, CUtlBuffer& buf );
+
+ typedef bool ( CWin32UploadBugReport::*pfnProtocolStateHandler )( EBugReportUploadStatus& status, CUtlBuffer& buf );
+ struct FSMState_t
+ {
+ FSMState_t( uint f, pfnProtocolStateHandler s ) :
+ first( f ),
+ second( s )
+ {
+ }
+
+ uint first;
+ pfnProtocolStateHandler second;
+ };
+
+ void AddState( uint StateIndex, pfnProtocolStateHandler handler );
+ void SetNextState( uint StateIndex );
+ bool DoBlockingReceive( uint bytesExpected, CUtlBuffer& buf );
+
+ CUtlVector< FSMState_t > m_States;
+ uint m_uCurrentState;
+ struct sockaddr_in m_HarvesterSockAddr;
+ uint m_SocketTCP;
+ const TBugReportParameters &m_rBugReportParameters; //lint !e1725
+ u32 m_ContextID;
+};
+
+CWin32UploadBugReport::CWin32UploadBugReport(
+ const netadr_t & harvester,
+ const TBugReportParameters & rBugReportParameters,
+ u32 contextid ) :
+ m_States(),
+ m_uCurrentState( eCreateTCPSocket ),
+ m_HarvesterSockAddr(),
+ m_SocketTCP( 0 ),
+ m_rBugReportParameters( rBugReportParameters ),
+ m_ContextID( contextid )
+{
+ harvester.ToSockadr( (struct sockaddr *)&m_HarvesterSockAddr );
+
+ AddState( eCreateTCPSocket, &CWin32UploadBugReport::CreateTCPSocket );
+ AddState( eConnectToHarvesterServer, &CWin32UploadBugReport::ConnectToHarvesterServer );
+ AddState( eSendProtocolVersion, &CWin32UploadBugReport::SendProtocolVersion );
+ AddState( eReceiveProtocolOkay, &CWin32UploadBugReport::ReceiveProtocolOkay );
+ AddState( eSendUploadCommand, &CWin32UploadBugReport::SendUploadCommand );
+ AddState( eReceiveOKToSendFile, &CWin32UploadBugReport::ReceiveOKToSendFile );
+ AddState( eSendWholeFile, &CWin32UploadBugReport::SendWholeFile );
+ AddState( eReceiveFileUploadSuccess, &CWin32UploadBugReport::ReceiveFileUploadSuccess );
+ AddState( eSendGracefulClose, &CWin32UploadBugReport::SendGracefulClose );
+ AddState( eCloseTCPSocket, &CWin32UploadBugReport::CloseTCPSocket );
+}
+
+CWin32UploadBugReport::~CWin32UploadBugReport()
+{
+ if ( m_SocketTCP != 0 )
+ {
+ closesocket( m_SocketTCP ); //lint !e534
+ m_SocketTCP = 0;
+ }
+}
+
+//-----------------------------------------------------------------------------
+//
+// Function: DoBlockingReceive()
+//
+//-----------------------------------------------------------------------------
+bool CWin32UploadBugReport::DoBlockingReceive( uint bytesExpected, CUtlBuffer& buf )
+{
+ uint totalReceived = 0;
+
+ buf.Purge();
+ for ( ;; )
+ {
+ char temp[ 8192 ];
+
+ int bytesReceived = recv( m_SocketTCP, temp, sizeof( temp ), 0 );
+ if ( bytesReceived <= 0 )
+ return false;
+
+ buf.Put( ( const void * )temp, (u32)bytesReceived );
+ totalReceived = buf.TellPut();
+ if ( totalReceived >= bytesExpected )
+ break;
+
+ }
+ return true;
+}
+
+void CWin32UploadBugReport::AddState( uint StateIndex, pfnProtocolStateHandler handler )
+{
+ FSMState_t newState( StateIndex, handler );
+ m_States.AddToTail( newState );
+}
+
+EBugReportUploadStatus CWin32UploadBugReport::Upload( CUtlBuffer& buf )
+{
+ UpdateProgress( m_rBugReportParameters, "Commencing bug report upload connection." );
+
+ EBugReportUploadStatus result = eBugReportUploadSucceeded;
+ // Run the state machine
+ while ( 1 )
+ {
+ Assert( m_States[ m_uCurrentState ].first == m_uCurrentState );
+ pfnProtocolStateHandler handler = m_States[ m_uCurrentState ].second;
+
+ if ( !(this->*handler)( result, buf ) )
+ {
+ return result;
+ }
+ }
+}
+
+void CWin32UploadBugReport::SetNextState( uint StateIndex )
+{
+ Assert( StateIndex > m_uCurrentState );
+ m_uCurrentState = StateIndex;
+}
+
+bool CWin32UploadBugReport::CreateTCPSocket( EBugReportUploadStatus& status, CUtlBuffer& /*buf*/ )
+{
+ UpdateProgress( m_rBugReportParameters, "Creating bug report upload socket." );
+
+ m_SocketTCP = socket( AF_INET, SOCK_STREAM, IPPROTO_TCP );
+ if ( m_SocketTCP == (uint)SOCKET_ERROR )
+ {
+ UpdateProgress( m_rBugReportParameters, "Socket creation failed." );
+
+ status = eBugReportUploadFailed;
+ return false;
+ }
+
+ SetNextState( eConnectToHarvesterServer );
+ return true;
+}
+
+bool CWin32UploadBugReport::ConnectToHarvesterServer( EBugReportUploadStatus& status, CUtlBuffer& /*buf*/ )
+{
+ UpdateProgress( m_rBugReportParameters, "Connecting to bug report harvesting server." );
+
+ if ( connect( m_SocketTCP, (const sockaddr *)&m_HarvesterSockAddr, sizeof( m_HarvesterSockAddr ) ) == SOCKET_ERROR )
+ {
+ UpdateProgress( m_rBugReportParameters, "Connection failed." );
+
+ status = eBugReportConnectToCSERServerFailed;
+ return false;
+ }
+
+ SetNextState( eSendProtocolVersion );
+ return true;
+}
+
+bool CWin32UploadBugReport::SendProtocolVersion( EBugReportUploadStatus& status, CUtlBuffer& buf )
+{
+ UpdateProgress( m_rBugReportParameters, "Sending bug report harvester protocol info." );
+ buf.SetBigEndian( true );
+ // Send protocol version
+ buf.Purge();
+ buf.PutInt( cuCurrentProtocolVersion );
+
+ if ( send( m_SocketTCP, (const char *)buf.Base(), (int)buf.TellPut(), 0 ) == SOCKET_ERROR )
+ {
+ UpdateProgress( m_rBugReportParameters, "Send failed." );
+
+ status = eBugReportUploadFailed;
+ return false;
+ }
+
+ SetNextState( eReceiveProtocolOkay );
+ return true;
+}
+
+bool CWin32UploadBugReport::ReceiveProtocolOkay( EBugReportUploadStatus& status, CUtlBuffer& buf )
+{
+ UpdateProgress( m_rBugReportParameters, "Receiving harvesting protocol acknowledgement." );
+ buf.Purge();
+
+ // Now receive the protocol is acceptable token from the server
+ if ( !DoBlockingReceive( 1, buf ) )
+ {
+ UpdateProgress( m_rBugReportParameters, "Didn't receive protocol failure data." );
+
+ status = eBugReportUploadFailed;
+ return false;
+ }
+
+ bool protocolokay = buf.GetChar() ? true : false;
+ if ( !protocolokay )
+ {
+ UpdateProgress( m_rBugReportParameters, "Server rejected protocol." );
+
+ status = eBugReportUploadFailed;
+ return false;
+ }
+
+ UpdateProgress( m_rBugReportParameters, "Protocol OK." );
+
+ SetNextState( eSendUploadCommand );
+ return true;
+}
+
+bool CWin32UploadBugReport::SendUploadCommand( EBugReportUploadStatus& status, CUtlBuffer& buf )
+{
+ UpdateProgress( m_rBugReportParameters, "Sending harvesting protocol upload request." );
+// Send upload command
+ buf.Purge();
+
+ NetworkMessageLengthPrefix_t messageSize
+ (
+ sizeof( Command_t )
+ + sizeof( ContextID_t )
+ + sizeof( HarvestFileCommand::FileSize_t )
+ + sizeof( HarvestFileCommand::SendMethod_t )
+ + sizeof( HarvestFileCommand::FileSize_t )
+ );
+
+ // Prefix the length to the command
+ buf.PutInt( (int)messageSize );
+ buf.PutChar( Commands::cuSendBugReport );
+ buf.PutInt( (int)m_ContextID );
+
+ buf.PutInt( (int)m_rBugReportParameters.m_uAttachmentFileSize );
+ buf.PutInt( static_cast<HarvestFileCommand::SendMethod_t>( eSendMethodWholeRawFileNoBlocks ) );
+ buf.PutInt( static_cast<HarvestFileCommand::FileSize_t>( 0 ) );
+
+ // Send command to server
+ if ( send( m_SocketTCP, (const char *)buf.Base(), (int)buf.TellPut(), 0 ) == SOCKET_ERROR )
+ {
+ UpdateProgress( m_rBugReportParameters, "Send failed." );
+
+ status = eBugReportUploadFailed;
+ return false;
+ }
+
+ SetNextState( eReceiveOKToSendFile );
+ return true;
+}
+
+bool CWin32UploadBugReport::ReceiveOKToSendFile( EBugReportUploadStatus& status, CUtlBuffer& buf )
+{
+ UpdateProgress( m_rBugReportParameters, "Receive bug report harvesting protocol upload permissible." );
+
+ // Now receive the protocol is acceptable token from the server
+ if ( !DoBlockingReceive( 1, buf ) )
+ {
+ UpdateProgress( m_rBugReportParameters, "Receive failed." );
+ status = eBugReportUploadFailed;
+ return false;
+ }
+
+ bool dosend = false;
+ CommandResponse_t cmd = (CommandResponse_t)buf.GetChar();
+ switch ( cmd )
+ {
+ case HarvestFileCommand::cuOkToSendFile:
+ {
+ dosend = true;
+ }
+ break;
+ case HarvestFileCommand::cuFileTooBig:
+ case HarvestFileCommand::cuInvalidSendMethod:
+ case HarvestFileCommand::cuInvalidMaxCompressedChunkSize:
+ case HarvestFileCommand::cuInvalidBugReportContext:
+ default:
+ break;
+ }
+
+ if ( !dosend )
+ {
+ UpdateProgress( m_rBugReportParameters, "Server rejected upload command." );
+
+ status = eBugReportUploadFailed;
+ return false;
+ }
+
+ SetNextState( eSendWholeFile );
+ return true;
+}
+
+bool CWin32UploadBugReport::SendWholeFile( EBugReportUploadStatus& status, CUtlBuffer& /*buf*/ )
+{
+ UpdateProgress( m_rBugReportParameters, "Uploading bug report data." );
+ // Send to server
+ char *filebuf = NULL;
+ size_t sizeactual = g_pFileSystem->Size( m_rBugReportParameters.m_sAttachmentFile );
+ if ( sizeactual > 0 )
+ {
+ filebuf = new char[ sizeactual + 1 ];
+ if ( filebuf )
+ {
+ FileHandle_t fh;
+ fh = g_pFileSystem->Open( m_rBugReportParameters.m_sAttachmentFile, "rb" );
+ if ( FILESYSTEM_INVALID_HANDLE != fh )
+ {
+ g_pFileSystem->Read( (void *)filebuf, sizeactual, fh );
+
+ g_pFileSystem->Close( fh );
+ }
+ filebuf[ sizeactual ] = 0;
+ }
+ }
+ if ( !sizeactual || !filebuf )
+ {
+ UpdateProgress( m_rBugReportParameters, "bug .zip file size zero or unable to allocate memory for file." );
+
+ status = eBugReportUploadFailed;
+ if ( filebuf )
+ {
+ delete[] filebuf;
+ }
+ return false;
+ }
+
+ // Send to server
+ bool bret = true;
+ if ( send( m_SocketTCP, filebuf, (int)sizeactual, 0 ) == SOCKET_ERROR )
+ {
+ bret = false;
+ UpdateProgress( m_rBugReportParameters, "Send failed." );
+
+ status = eBugReportUploadFailed;
+ }
+ else
+ {
+ SetNextState( eReceiveFileUploadSuccess );
+ }
+
+ delete[] filebuf;
+
+ return bret;
+}
+
+bool CWin32UploadBugReport::ReceiveFileUploadSuccess( EBugReportUploadStatus& status, CUtlBuffer& buf )
+{
+ UpdateProgress( m_rBugReportParameters, "Receiving bug report upload success/fail message." );
+
+ // Now receive the protocol is acceptable token from the server
+ if ( !DoBlockingReceive( 1, buf ) )
+ {
+ UpdateProgress( m_rBugReportParameters, "Receive failed." );
+
+ status = eBugReportUploadFailed;
+ return false;
+ }
+
+ bool success = buf.GetChar() == 1 ? true : false;
+ if ( !success )
+ {
+ UpdateProgress( m_rBugReportParameters, "Upload failed." );
+
+ status = eBugReportUploadFailed;
+ return false;
+ }
+
+ UpdateProgress( m_rBugReportParameters, "Upload OK." );
+
+ SetNextState( eSendGracefulClose );
+ return true;
+}
+
+bool CWin32UploadBugReport::SendGracefulClose( EBugReportUploadStatus& status, CUtlBuffer& buf )
+{
+ UpdateProgress( m_rBugReportParameters, "Closing connection to server." );
+
+ // Now send disconnect command
+ buf.Purge();
+
+ size_t messageSize = sizeof( Command_t );
+
+ buf.PutInt( (int)messageSize );
+ buf.PutChar( Commands::cuGracefulClose );
+
+ if ( send( m_SocketTCP, (const char *)buf.Base(), (int)buf.TellPut(), 0 ) == SOCKET_ERROR )
+ {
+ UpdateProgress( m_rBugReportParameters, "Send failed." );
+
+ status = eBugReportUploadFailed;
+ return false;
+ }
+
+ SetNextState( eCloseTCPSocket );
+ return true;
+}
+
+bool CWin32UploadBugReport::CloseTCPSocket( EBugReportUploadStatus& status, CUtlBuffer& /*buf*/ )
+{
+ UpdateProgress( m_rBugReportParameters, "Closing socket, upload succeeded." );
+
+ closesocket( m_SocketTCP );//lint !e534
+ m_SocketTCP = 0;
+
+ status = eBugReportUploadSucceeded;
+ // NOTE: Returning false here ends the state machine!!!
+ return false;
+}
+
+EBugReportUploadStatus Win32UploadBugReportBlocking
+(
+ const TBugReportParameters & rBugReportParameters
+)
+{
+ EBugReportUploadStatus status = eBugReportUploadFailed;
+
+ CUtlBuffer buf( 2048 );
+
+ UpdateProgress( rBugReportParameters, "Creating initial report." );
+
+ buf.SetBigEndian( false );
+
+ buf.Purge();
+ buf.PutChar( C2M_BUGREPORT );
+ buf.PutChar( '\n' );
+ buf.PutChar( C2M_BUGREPORT_PROTOCOL_VERSION );
+
+ // See CSERServerProtocol.h for format
+
+ // encryption object
+ IceKey cipher(1); /* medium encryption level */
+ unsigned char ucEncryptionKey[8] = { 200,145,10,149,195,190,108,243 };
+
+ cipher.set( ucEncryptionKey );
+
+ CUtlBuffer encrypted( 2000 );
+
+ u8 corruption_identifier = 0x01;
+
+ encrypted.PutChar( corruption_identifier );
+
+ encrypted.PutInt( rBugReportParameters.m_uEngineBuildNumber ); // build_identifier
+
+ encrypted.PutString( rBugReportParameters.m_sExecutableName );
+ encrypted.PutString( rBugReportParameters.m_sGameDirectory );
+ encrypted.PutString( rBugReportParameters.m_sMapName );
+
+ encrypted.PutInt( rBugReportParameters.m_uRAM ); // ram mb
+ encrypted.PutInt( rBugReportParameters.m_uCPU ); // cpu mhz
+
+ encrypted.PutString( rBugReportParameters.m_sProcessor );
+
+ encrypted.PutInt( rBugReportParameters.m_uDXVersionHigh ); // driver version high part
+ encrypted.PutInt( rBugReportParameters.m_uDXVersionLow ); // driver version low part
+ encrypted.PutInt( rBugReportParameters.m_uDXVendorId ); // dxvendor id
+ encrypted.PutInt( rBugReportParameters.m_uDXDeviceId ); // dxdevice id
+
+ encrypted.PutString( rBugReportParameters.m_sOSVersion );
+
+ encrypted.PutInt( rBugReportParameters.m_uAttachmentFileSize );
+
+ // protocol version 2 stuff
+ {
+ encrypted.PutString( rBugReportParameters.m_sReportType );
+ encrypted.PutString( rBugReportParameters.m_sEmail );
+ encrypted.PutString( rBugReportParameters.m_sAccountName );
+ }
+
+ // protocol version 3 stuff
+ {
+ encrypted.Put( &rBugReportParameters.m_userid, sizeof( rBugReportParameters.m_userid ) );
+ }
+
+ encrypted.PutString( rBugReportParameters.m_sTitle );
+
+ int bodylen = Q_strlen( rBugReportParameters.m_sBody ) + 1;
+
+ encrypted.PutInt( bodylen );
+ encrypted.Put( rBugReportParameters.m_sBody, bodylen );
+
+ while ( encrypted.TellPut() % 8 )
+ {
+ encrypted.PutChar( 0 );
+ }
+
+ EncryptBuffer( cipher, (unsigned char *)encrypted.Base(), encrypted.TellPut() );
+
+ buf.PutShort( (int)encrypted.TellPut() );
+ buf.Put( (unsigned char *)encrypted.Base(), encrypted.TellPut() );
+
+ CBlockingUDPSocket bcs;
+ if ( !bcs.IsValid() )
+ {
+ return eBugReportUploadFailed;
+ }
+
+ struct sockaddr_in sa;
+ rBugReportParameters.m_ipCSERServer.ToSockadr( (struct sockaddr *)&sa );
+
+ UpdateProgress( rBugReportParameters, "Sending bug report to server." );
+
+ bcs.SendSocketMessage( sa, (const u8 *)buf.Base(), buf.TellPut() ); //lint !e534
+
+ UpdateProgress( rBugReportParameters, "Waiting for response." );
+
+ if ( bcs.WaitForMessage( 2.0f ) )
+ {
+ UpdateProgress( rBugReportParameters, "Received response." );
+
+ struct sockaddr_in replyaddress;
+ buf.EnsureCapacity( 2048 );
+
+ uint bytesReceived = bcs.ReceiveSocketMessage( &replyaddress, (u8 *)buf.Base(), 2048 );
+ if ( bytesReceived > 0 )
+ {
+ // Fixup actual size
+ buf.SeekPut( CUtlBuffer::SEEK_HEAD, bytesReceived );
+
+ UpdateProgress( rBugReportParameters, "Checking response." );
+
+ // Parse out data
+ u8 msgtype = (u8)buf.GetChar();
+ if ( M2C_ACKBUGREPORT != msgtype )
+ {
+ UpdateProgress( rBugReportParameters, "Request denied, invalid message type." );
+ return eBugReportSendingBugReportHeaderFailed;
+ }
+ bool validProtocol = (u8)buf.GetChar() == 1 ? true : false;
+ if ( !validProtocol )
+ {
+ UpdateProgress( rBugReportParameters, "Request denied, invalid message protocol." );
+ return eBugReportSendingBugReportHeaderFailed;
+ }
+
+ u8 disposition = (u8)buf.GetChar();
+ if ( BR_REQEST_FILES != disposition )
+ {
+ // Server doesn't want a bug report, oh well
+ if ( rBugReportParameters.m_uAttachmentFileSize > 0 )
+ {
+ UpdateProgress( rBugReportParameters, "Bug report accepted, attachment rejected (server too busy)" );
+ }
+ else
+ {
+ UpdateProgress( rBugReportParameters, "Bug report accepted." );
+ }
+
+ return eBugReportUploadSucceeded;
+ }
+
+ // Read in the bug report info parameters
+ u32 harvester_ip = (u32)buf.GetInt();
+ u16 harvester_port = (u16)buf.GetShort();
+ u32 dumpcontext = (u32)buf.GetInt();
+
+ sockaddr_in adr;
+ adr.sin_family = AF_INET;
+ adr.sin_port = htons( harvester_port );
+#ifdef WIN32
+ adr.sin_addr.S_un.S_addr = harvester_ip;
+#else
+ adr.sin_addr.s_addr = harvester_ip;
+#endif
+ netadr_t BugReportHarvesterFSMIPAddress;
+ BugReportHarvesterFSMIPAddress.SetFromSockadr( (struct sockaddr *)&adr );
+
+ UpdateProgress( rBugReportParameters, "Server requested bug report upload." );
+
+ // Keep using the same scratch buffer for messaging
+ CWin32UploadBugReport uploader( BugReportHarvesterFSMIPAddress, rBugReportParameters, dumpcontext );
+ status = uploader.Upload( buf );
+ }
+ }
+ else
+ {
+ UpdateProgress( rBugReportParameters, "No response from server." );
+ }
+
+ return status;
+}